A modding tool for Red Faction Guerilla Re-Mars-Tered
☆41Jun 29, 2025Updated last year
Alternatives and similar repositories for Nanoforge
Users that are interested in Nanoforge are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Fixed version X-Ray Engine v1.0007rc1 (S.T.A.L.K.E.R.: Shadow of Chernobyl)☆15May 18, 2025Updated last year
- Open source game engine written in Beeflang☆147Sep 5, 2026Updated 2 weeks ago
- Tools & code for use with Volition developed games (Red Faction, Saints Row series).☆32Jan 31, 2022Updated 4 years ago
- Source code + article about efficient ray casting against triangles for games☆15May 29, 2021Updated 5 years ago
- A tool for extracting assets from DOOM Eternal .streamdb and .resource archives.☆28Sep 16, 2024Updated 2 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A simple game engine written in C++☆40Dec 30, 2016Updated 9 years ago
- Scriptable editor for Urho3D☆14Oct 5, 2018Updated 7 years ago
- Documentation for the first 8 versions of DirectX and Direct3D☆13Jan 16, 2025Updated last year
- This proxy DLL acts as a shim to convert calls from the D3D8 API to the D3D9 API.☆15Jul 10, 2019Updated 7 years ago
- Entity component system geared for games☆17Jun 21, 2019Updated 7 years ago
- Modern c ++17 library containing multicast delegate and event classes.☆13Sep 24, 2021Updated 4 years ago
- RF binary formats reverse engineering results☆13Aug 18, 2024Updated 2 years ago
- Stride GameStudio running on Avalonia UI☆30Sep 5, 2020Updated 6 years ago
- FO4SE_VR Plugin for handling VR input☆12May 20, 2020Updated 6 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Tool to generalize shader creation. It manages the combinational complexity of shader systems.☆30May 25, 2015Updated 11 years ago
- Voxel worlds for Armory☆10Sep 7, 2019Updated 7 years ago
- Hobby Game Engine☆14Dec 16, 2025Updated 9 months ago
- ☆11Oct 23, 2020Updated 5 years ago
- Various Fallout modding tools☆20Sep 9, 2026Updated last week
- A language similiar to go that compiles to Lua☆10Feb 12, 2020Updated 6 years ago
- Tools for working with Spherical Harmonics in Unity☆26May 23, 2024Updated 2 years ago
- ☆18Jan 4, 2024Updated 2 years ago
- A web IDE for the BBC Micro☆15Feb 7, 2017Updated 9 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- a software-renderer with pbr shading☆18Dec 26, 2021Updated 4 years ago
- Do not use☆15Jan 25, 2019Updated 7 years ago
- Tool for integration testing apps built in the bevy game engine.☆12Mar 11, 2024Updated 2 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆41Feb 13, 2021Updated 5 years ago
- Various assorted V.Smile demos☆17Dec 4, 2021Updated 4 years ago
- Unity3D to Urho3D assets converter☆41Jul 23, 2023Updated 3 years ago
- High-precision system latency measurement tool inspired by NVIDIA's LDAT. Built with a Teensy 4.1, it measures the complete end-to-end la…☆43Feb 21, 2026Updated 6 months ago
- SDK (dev-kit plugin) for Sleeping Dogs: Definitive Edition☆22Updated this week
- A simple 3D software renderer built in C++ from scratch.☆12Sep 13, 2020Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Jun 20, 2022Updated 4 years ago
- Offline Shader Editor based on wxWidgets☆11Jan 12, 2021Updated 5 years ago
- HTML rendering plugin for Lumix Engine☆17Jan 11, 2018Updated 8 years ago
- The Nazi Zombies: Portable engine. Powered by Vril'Ya technology.☆32Updated this week
- A D3D12-based rendering engine☆59Mar 19, 2021Updated 5 years ago
- Graphics system agnostic game engine core☆20Oct 12, 2019Updated 6 years ago
- Provides handy set of extensions to Spine & Rails Frameworks☆10May 18, 2024Updated 2 years ago