mattatz / unity-tubularLinks
Tubular mesh (tube shape along a curve without torsion) builder for Unity.
☆51Updated 7 years ago
Alternatives and similar repositories for unity-tubular
Users that are interested in unity-tubular are comparing it to the libraries listed below
Sorting:
- Unity implementation of Real-time procedural volumetric fire.☆62Updated 9 years ago
- custom procedural sky renderers for HDRP☆63Updated last year
- Post Processing Effects for Unity☆81Updated 7 years ago
- A Unity example that shows how to use DrawProcedural on HDRP☆97Updated 6 years ago
- modular particle system using compute shaders.☆30Updated 6 years ago
- GPU-based dendrite patterns generator with a space colonization algorithm in Unity.☆117Updated 6 years ago
- Unity Metaball Effect☆61Updated 8 years ago
- A surface shader based on ShaderX1☆42Updated 7 years ago
- Objet Bruité Non Identifié - Unity displacement shader☆30Updated 5 years ago
- Unity Reactive Diffusion Displacement Shader☆29Updated 9 years ago
- A testbed project for testing Unity Visual Effect Graph on Lightweight Render Pipeline.☆57Updated 6 years ago
- Render MagicaVoxel vox files using the Unity VFX Graph☆38Updated 6 years ago
- Custom Unity Visual Effects Graph block which accepts shader snippets defining position☆45Updated 4 years ago
- ☆73Updated 5 years ago
- Unity3D port of the excellent 'notebook drawings' post-processing shader by flockaroo.☆39Updated 8 years ago
- A plexus effect running on the GPU in Unity☆23Updated 6 years ago
- Procedural skinned mesh animation 🐍 for Unity.☆87Updated 7 years ago
- GPU Particle System (using Vertex Texture Fetch techniques) with Texture2DArray for Unity.☆92Updated 8 years ago
- ☆47Updated 9 years ago
- A collection of weird camera effects☆42Updated 4 years ago
- Mesh volume sampler with voxelizer & 3D poisson disk sampling for Unity.☆110Updated 6 years ago
- Enhanced Texture Previewer for Unity☆75Updated 5 years ago
- MetaBalls glory in Unity3D☆53Updated 8 years ago
- GPU-based neural network implementation in Unity.☆114Updated 7 years ago
- GPU-based particle rendering system for Unity☆79Updated 6 years ago
- Shows how to support rendering per-instance motion vectors within Indirect instanced drawing of Unity.☆49Updated 7 years ago
- Just tried making boids with particle trails.☆105Updated 7 years ago
- 3D painter framework for Unity☆56Updated 8 years ago
- Blueprint shading with depth peeling in Unity☆78Updated 5 years ago
- Various C# scripts.☆87Updated last month