Real-time global illumination following the many-lights approach and using Imperfect Shadow Maps. This is the code for my master's thesis, which can be found here: https://github.com/karyon/masterthesis
☆14Mar 8, 2017Updated 9 years ago
Alternatives and similar repositories for many-lights-gi
Users that are interested in many-lights-gi are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- インスタントラジオシティ。VPLを発射する。☆18Feb 19, 2014Updated 12 years ago
- A collection of Javascript libraries to create 2D diagrams (focused on graphics and rendering theory)☆18Oct 26, 2025Updated 8 months ago
- Attempting to implement VXGI for NCCA Masterclass assignment☆15Mar 21, 2018Updated 8 years ago
- A comparison of typical real-time and offline illumination methods. (SSAO, HBO, VXGI, and Ray Traced Global Illumination)☆36Jun 8, 2018Updated 8 years ago
- Shadow mapping implementation with Qt5 and OpenGL☆25Sep 9, 2016Updated 9 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A very basic quadtree image compression algorithm☆11Nov 22, 2020Updated 5 years ago
- Small Neural Network car racing game made with Unity and C#.☆13Apr 21, 2017Updated 9 years ago
- Implementation of Efficient Energy-Compensated VPLs using Photon Splatting (and various rendering techniques)☆27Jul 1, 2021Updated 5 years ago
- Graphics Experiment - YCoCg Frame Buffers☆18Feb 5, 2020Updated 6 years ago
- Stochastic Substitute Tree (SST) real-time demo☆21May 16, 2020Updated 6 years ago
- Source Code for HPG 2022 Paper "Virtual Blue Noise Lighting"☆50Jul 18, 2022Updated 3 years ago
- C89-compatible, single file, public domain string library.☆33Sep 8, 2025Updated 10 months ago
- BJUT Principle of Compiler Experiment Example☆12Mar 31, 2020Updated 6 years ago
- A Toy Game Engine Using D3D12☆14Nov 2, 2020Updated 5 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Rendering engine and editor☆11Apr 18, 2026Updated 2 months ago
- A set of barebones utilities for playing with WebGL☆18May 8, 2020Updated 6 years ago
- A simulation made with Unity in which agents perform path planning with a dynamically generated reduced visibility graph and the A* algor…☆20May 26, 2021Updated 5 years ago
- Code associated with ebook Ray Tracing The Next Week by Peter Shirley. This work is in the public domain. My fork adds C++11 threads ba…☆14May 31, 2018Updated 8 years ago
- Hero of Allacrost: an open source role-playing game built with a custom game engine☆14Jun 23, 2018Updated 8 years ago
- Glsl Optimizer based on Mesa3D implementation for Opengl 4.5 (450) (Vertex/Geom/Fragment/Tesselation Support)☆42Dec 24, 2020Updated 5 years ago
- create or transform numpy images from the command line☆48Dec 27, 2022Updated 3 years ago
- Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU☆56Oct 27, 2023Updated 2 years ago
- A Physically Based Vulkan Renderer.☆33Jun 14, 2026Updated 3 weeks ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- ☆23Jul 11, 2022Updated 3 years ago
- This is a Godot version MToon shader☆15Mar 6, 2019Updated 7 years ago
- MetropolJS: Visualizing and Debugging Large-Scale JavaScript Program Structure with Treemaps☆16Oct 27, 2023Updated 2 years ago
- A screen space sub-surface scattering demo implemented with vulkan api☆16Dec 4, 2019Updated 6 years ago
- A toy game engine reflecting on simplicity and retro approach to gamedev.☆12Dec 11, 2022Updated 3 years ago
- A JavaScript library for removing overlaps in scatterplots using Space Filling Curves.☆19Sep 24, 2024Updated last year
- 3D Graphics Engine☆48Updated this week
- Shape grammar base system and auto-tuner based on the operator graph idea☆31Mar 2, 2024Updated 2 years ago
- Space-game oriented rendering engine☆26Feb 4, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A really simple raylib luajit binding! (that will do the job for most cases)☆17Jun 9, 2020Updated 6 years ago
- Procedural Island Generator Using Voronoi Tiles☆29Mar 9, 2019Updated 7 years ago
- A C++11 / GLSL library for enhancing photographs (adjusting brightness, contrast, etc.)☆13Feb 20, 2022Updated 4 years ago
- ☆12Aug 1, 2021Updated 4 years ago
- A collection of gradient-domain light transport algorithms implemented with Mitsuba☆85Apr 24, 2023Updated 3 years ago
- An open source bit manipulation framework for Unity3D Game Engine. Written in C#.☆24Jul 19, 2020Updated 5 years ago
- openthos based on android-x86☆10Mar 27, 2020Updated 6 years ago