d0n3val / Edu-Game-EngineLinks
Simple 3D game engine for educational purposes
☆18Updated last year
Alternatives and similar repositories for Edu-Game-Engine
Users that are interested in Edu-Game-Engine are comparing it to the libraries listed below
Sorting:
- A 3D game engine.☆21Updated 6 years ago
- Alien Engine is a Game Engine made by Víctor Segura Blanco and Oriol Capdevila Salinas, two studens from CITM University, Terrassa. Websi…☆16Updated 5 years ago
- Skeletal animation player using the WhiteBoxEngine☆15Updated last year
- A game engine editor built in WPF☆13Updated 2 years ago
- Lightmap generator for Urho3D based on Hugo Elias's Radiosity.☆24Updated 7 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Updated 6 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Updated 3 years ago
- a collections of rendering techniques based on d3d11 for study 渲染技术的收集与学习☆24Updated 5 years ago
- Created by Elliot Jimenez and Jordi Oña☆12Updated 7 years ago
- Open source game engine☆21Updated 2 years ago
- virtual texture☆20Updated 5 years ago
- Material Graph Editor for Urho3D engine☆27Updated 3 years ago
- An open source 3D game engine☆13Updated 10 years ago
- Implementation of "Real-time Global Illumination using Precomputed Light Field Probes"☆15Updated 5 years ago
- An OpenGL sample implementation of Reflective Shadow Maps.☆16Updated 6 years ago
- Luna Engine is DirectX 11 based engine that i am trying to make.☆43Updated 5 years ago
- Fully multithreaded C++ CPU rasterizer☆27Updated 5 years ago
- Very barebones CPU Voxel Raycaster☆34Updated 5 years ago
- SH coefficients generated from cubemap texture to achieve irradiance used as light probe.☆11Updated 7 years ago
- A free & modern multi-platform game development toolkit. It features low and high level engine systems, DirectX 11 and OpenGL support, co…☆54Updated 11 years ago
- An experiment on creating an animation system similar to Unreal Engine 4 from scratch.☆49Updated 5 years ago
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆18Updated 6 years ago
- Implementation of a Quadtree LOD in terrain rendering (such as planets)☆21Updated 8 years ago
- nTiled - forward and deferred openGL renderer with support for Tiled Shading, Clustered Shading and Hashed Shading☆37Updated 7 years ago
- A bgfx port of lightmapper.h☆17Updated 9 years ago
- This repo demonstrates 3 rendering algorithms: Forward Rendering Deferred Shading Forward+ (Tiled Forward Rendering)☆28Updated last year
- Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/ifto…☆56Updated 3 years ago
- ☆42Updated 5 years ago
- GeoMipMapping Terrain LOD☆12Updated 7 months ago
- Ravine is a graphics framework built with Vulkan, GLFW, ImGUI and GLM.☆10Updated 3 years ago