Space Shooter Game. Android / Desktop / WebGL
☆88Aug 16, 2015Updated 10 years ago
Alternatives and similar repositories for exp3d
Users that are interested in exp3d are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- WebGL top down space shooter.☆52Aug 11, 2020Updated 5 years ago
- Source code accessor plugin for Unreal Editor 4. It alows to manage C++ code in beautiful Qt Creator instead of default source code edito…☆28Nov 17, 2018Updated 7 years ago
- ☆29Jan 22, 2019Updated 7 years ago
- [WIP] Write Metal in Swift☆13Jun 15, 2023Updated 2 years ago
- My old notes on learning C++11 and re-teaching myself the core language☆11Feb 4, 2017Updated 9 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- An implementation of the PolyVox library for Unreal Engine 4, allowing users to place Actors in levels which generate PolyVox voxel chunk…☆44Jan 2, 2019Updated 7 years ago
- Unity 4.x version of the Reign plugins.☆36Sep 4, 2016Updated 9 years ago
- UnrealSandboxToolkit☆33Nov 22, 2021Updated 4 years ago
- ⛴ ⚓️ Ever played battleship? Well with this repository you will be able to play on your android phone with a computer or other players. …☆11Apr 19, 2017Updated 9 years ago
- A voxel terrain editor plugin for Unreal Engine 4☆65Sep 23, 2017Updated 8 years ago
- Header-only base C++ library.☆20Mar 1, 2017Updated 9 years ago
- m2u Unreal Engine 4 Plugin C++ code☆43Feb 5, 2018Updated 8 years ago
- Simulation of Stable Fluids using Unity, Jos Stam, SIGGRAPH 1999.☆15Oct 9, 2017Updated 8 years ago
- Repository for my Unreal Engine 4 Voxel Terrain Tutorial.☆62Mar 8, 2019Updated 7 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- An SDK to export runtime images to Pico Pixel☆23Sep 25, 2013Updated 12 years ago
- Elegant bindings to glslang and SPIRV-Cross☆12Nov 12, 2025Updated 5 months ago
- Loading the Sponza scene☆12Sep 27, 2023Updated 2 years ago
- A fleshed out MonoGame core loop, that wraps all the mutable bits and provides hooks to construct a 2D game around.