Siorki / js13kgamesLinks
Entries to js13kgames contest. Staccato (2013), Pest Control : Weasels (2014), Alive'n'loaded (2015), Diamond Run (2016), Escape (2017), Line of Fire (2018), Infiltration (2019), 2048/13 (2024)
☆60Updated 11 months ago
Alternatives and similar repositories for js13kgames
Users that are interested in js13kgames are comparing it to the libraries listed below
Sorting:
- Voxel Editor and Game in One☆45Updated 5 years ago
- Hardware accelerated voxel ray marching☆39Updated 4 years ago
- 1D & 2D Random noise with bicubic interpolation☆82Updated 5 years ago
- Game engine made on C++ with OpenGL and SDL (Simple DirectMedia Layer)☆16Updated 8 years ago
- Procedural Voxel Terrain Raycaster with Hitpoint Refinement and Screen Space Displacement Mapping☆25Updated 10 years ago
- Free art for games generated from 3D voxel models.☆35Updated 3 weeks ago
- Simple & solid physics system for grid based platformers☆24Updated 2 years ago
- Open-source voxel editor and toolchain☆127Updated 10 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 10 years ago
- Simple "realtime global 2D-radiosity", compute on CPU or GPU☆11Updated 2 months ago
- Small project using ModernGL for terrain rendering☆22Updated 7 years ago
- A cross-platform editor for small voxel models.☆78Updated 9 years ago
- Simple but physical engine for voxels. Demo:☆75Updated last year
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆33Updated 5 years ago
- ☆224Updated 8 years ago
- An extension for SHADERed that simplifies the process of loading Shadertoy projects☆37Updated 5 years ago
- Meta2D is open source WebGL 2D game engine for making cross platform games.☆34Updated 4 years ago
- An Open Source Voxel RPG☆40Updated last month
- Dagon is a game engine especially tailored for adventure games and based on open technologies. Featuring a simple scripting language, bla…☆200Updated 7 years ago
- A very fast and scalable physics engine, based on Box2D.☆76Updated last year
- Procedurally generated voxel islands☆59Updated 3 years ago
- An OpenGL application written in C that demonstrates dynamic lightmaps.☆26Updated 13 years ago
- Infinite world using MDC☆20Updated 8 years ago
- Library and GUI tool for designing and generation of procedural textures, made as a part of my Bachelor thesis.☆89Updated 7 years ago
- implementation of the Voxel Space rendering algorithm from the Comanche games☆23Updated 5 years ago
- A tiny 2D header-only flood-fill lighting engine☆85Updated 3 years ago
- A collection of procedural generation tools in a desktop application.☆32Updated 9 years ago
- Texture Packer for Game Development Using MaxRects Algorithm☆71Updated 5 years ago
- The creation of graphical tiles based on segmenting a 2D boolean array into chunks☆44Updated 11 years ago
- Space Shooter Game. Android / Desktop / WebGL☆87Updated 10 years ago