Siorki / js13kgamesLinks
Entries to js13kgames contest. Staccato (2013), Pest Control : Weasels (2014), Alive'n'loaded (2015), Diamond Run (2016), Escape (2017), Line of Fire (2018), Infiltration (2019), 2048/13 (2024)
☆61Updated last year
Alternatives and similar repositories for js13kgames
Users that are interested in js13kgames are comparing it to the libraries listed below
Sorting:
- Voxel Editor and Game in One☆45Updated 6 years ago
- Free art for games generated from 3D voxel models.☆36Updated last month
- A cross-platform editor for small voxel models.☆80Updated 10 years ago
- Game engine made on C++ with OpenGL and SDL (Simple DirectMedia Layer)☆16Updated 9 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 10 years ago
- Open-source voxel editor and toolchain☆128Updated 10 years ago
- 1D & 2D Random noise with bicubic interpolation☆82Updated 5 years ago
- Voxel mesher with ambient occlusion☆41Updated 11 years ago
- Procedural Voxel Terrain Raycaster with Hitpoint Refinement and Screen Space Displacement Mapping☆25Updated 10 years ago
- A collection of procedural generation tools in a desktop application.☆32Updated 9 years ago
- Library and GUI tool for designing and generation of procedural textures, made as a part of my Bachelor thesis.☆89Updated 7 years ago
- NessEngine is a 2D rendering engine for games☆34Updated 10 years ago
- Space Shooter Game. Android / Desktop / WebGL☆87Updated 10 years ago
- Meta2D is open source WebGL 2D game engine for making cross platform games.☆34Updated 5 years ago
- Small project using ModernGL for terrain rendering☆22Updated 7 years ago
- implementation of the Voxel Space rendering algorithm from the Comanche games☆23Updated 6 years ago
- Infinite world using MDC☆21Updated 9 years ago
- Hex Planet Demo/Example☆97Updated 10 years ago
- Simple but physical engine for voxels. Demo:☆77Updated last year
- An OpenGL application written in C that demonstrates dynamic lightmaps.☆26Updated 13 years ago
- Texture Packer for Game Development Using MaxRects Algorithm☆71Updated 5 years ago
- Editing suite for the MIT licensed 3D engine Torque 6.☆22Updated 9 years ago
- Hardware accelerated voxel ray marching☆40Updated 5 years ago
- Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).☆13Updated 2 years ago
- scifi tower defense made with löve2d and lua☆56Updated 7 months ago
- Procedural Generation☆20Updated 9 years ago
- Simple game map generator using Perlin/Simplex noise. Used for alpha testing of Realm of the Mad God.☆32Updated 15 years ago
- Generic Level Editor 2D☆84Updated 3 years ago
- A lightweight, browser based 2d Physics Editor☆59Updated 9 years ago
- Realistic water scene node for Irrlicht☆29Updated 9 years ago