r0nk / back_into_orbit
3D isometric roguelike shooter
☆50Updated 9 years ago
Alternatives and similar repositories for back_into_orbit:
Users that are interested in back_into_orbit are comparing it to the libraries listed below
- RTS in the spirit of Eufloria☆116Updated 2 years ago
- Voxel Quest Isometric Small (No Large Files)☆283Updated 8 years ago
- A read-only recreation of voxelquest from the snapshots☆147Updated 8 years ago
- Giving a scene a depth-dependent shading, completely irregarding the scene complexity, in screen-space.☆46Updated 8 years ago
- Dungeon generator for games.☆70Updated 8 years ago
- 3D using bitblting in Windows.☆263Updated last year
- Procedural generation as a service☆80Updated 4 years ago
- First version of the Voxel Quest engine (isometric)☆359Updated 8 years ago
- An editor for a Doom-like engine, using LibGdx.☆37Updated 8 years ago
- A very simple example of how shaders in OpenGL can be used, to color Objects or map a texture on some triangles.☆238Updated 8 years ago
- An Open Source C++ Opengl engine utilizing the capabilities of Box2D.☆15Updated 9 years ago
- My try at making multyplayer version of NetHack like game☆19Updated 7 years ago
- A WebGL clone of the X-Wing PC game from the 90's☆22Updated 9 years ago
- Unfinished Zelda-like survival/adventure game☆29Updated 7 years ago
- A simple game engine with goals of rapid development and easy distribution.☆113Updated 7 years ago
- Procedural Colorful Galaxies☆28Updated 8 years ago
- Procedural universe space exploration game (prototype).☆46Updated 9 years ago
- Open Source version of the award-winning physics platformer☆336Updated 8 years ago
- Procedurally generated quests and stories for computer games.☆63Updated 7 years ago
- ☆102Updated 10 years ago
- BadSanta - Multiplayer HTML5 Game (http://santa.qake.se)☆104Updated 8 years ago
- Over 100 Phrases for use in Video Games. License : CC-BY☆34Updated 9 years ago
- A window management/rendering API for roguelikes or similar applications.☆22Updated 7 years ago
- A small library that capsulates most commonly used operations on Quaternions. Also a small sample implementation, that rotates an object …☆40Updated 8 years ago
- Water-Simulation with real time specular reflection on the waters surface. The reflection is implemented in GLSL and runs on the GPU and …☆153Updated 8 years ago
- A repository to share custom artwork originally made for my iOS game CrazyQuest☆41Updated 8 years ago
- NOT MAINTAINED. 2D multiplayer game and engine.☆10Updated 2 years ago
- A little stack machine for making textures☆71Updated 3 years ago
- Library and GUI tool for designing and generation of procedural textures, made as a part of my Bachelor thesis.☆89Updated 6 years ago
- Tortuga is a 2D MMORPG featuring permadeath, with an emphasis on multiplayer cooperation, exploration and customization. The game runs on…☆40Updated 5 years ago