adammyhre / Unity-Batch-Raycasting
☆43Updated last month
Related projects ⓘ
Alternatives and complementary repositories for Unity-Batch-Raycasting
- ☆47Updated 8 months ago
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆29Updated 3 weeks ago
- Keep a history of all the builds you do.☆32Updated 9 months ago
- Blob/Fake Shadow by Decal Projector for Unity☆18Updated last year
- Enhance your Unity Editor experience with this toolkit. It provides essential extensions and interfaces specifically designed for the Edi…☆32Updated 2 weeks ago
- Custom RectMask2D, that allow to disable Culling / Softness for better performance☆38Updated 2 years ago
- This package allows for you to easily make docked tabs for your assets☆43Updated 6 months ago
- ⏳🐌 Assets and scripts for animating Unity objects.☆45Updated 3 months ago
- UI components for Unity that render shapes with outlines, shadows and rounded corners using signed distance functions (SDF). And an SDF t…☆36Updated last month
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆50Updated 2 years ago
- EasyTimeSlicing makes it easy to slice heavy tasks into consequent game frames to execute and helps to keep the game running smoothly and…☆41Updated 7 months ago
- ⬜ Gradient Map post effect for Unity Urp☆22Updated this week
- An extension to Unity Timeline that supports runtime object bindings.☆48Updated 2 years ago
- UExtension is a basic type extension library for .Net and Unity projects. It integrates a large number of commonly used, efficient and co…☆35Updated 8 months ago
- A playground and prototype in ECS☆28Updated this week
- Customize Unity3D inspector by attribute(such as Button, ReadOnly, HideIf etc.) and serializable dictionary.☆39Updated 7 months ago
- A source generator that automatically generates a cache of components for Unity.☆33Updated 9 months ago
- A simple, SRP compatible, mobile toon shader for unity.☆23Updated 3 years ago
- A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.☆14Updated 6 months ago
- A quick and simple image noise and pattern generator for Unity (Editor)☆23Updated 2 years ago
- Procedural Grass System with Compute Shaders in Unity☆24Updated 2 years ago
- An extensible stat system with modifiers for the Unity game engine☆50Updated 2 months ago
- Unity APIs that may be useful but not mentioned in the documentation.☆41Updated last week
- ⬜ Outline post effect for Unity Urp☆34Updated this week
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated 11 months ago
- CG practice in unity☆16Updated 7 months ago
- Stylized water shader and underwater caustics effect made with ShaderGraph (URP).☆33Updated last year
- Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD☆33Updated last year
- 2D screen-space shadow effect implemented in Unity URP.☆25Updated last year