Zarbuz / VoxMergerLinks
Console program for merge multiple MagicaVoxel scenes (.vox)
☆19Updated 3 years ago
Alternatives and similar repositories for VoxMerger
Users that are interested in VoxMerger are comparing it to the libraries listed below
Sorting:
- Slice a MagicaVoxel project into smaller volumes☆18Updated 4 years ago
- A Blender addon for creating texture atlases.☆20Updated 10 years ago
- Voxel Windows Explorer Thumbnails☆85Updated 2 years ago
- A minimal GUI for Zarbuz's FileToVox☆32Updated 5 years ago
- An automatic generator for medieval scenes and games☆32Updated 5 years ago
- A collection of MagicaVoxel palettes.☆123Updated 9 years ago
- shaders to use with MagicaVoxel https://ephtracy.github.io/☆19Updated 4 years ago
- An open source terrain generation suite.☆42Updated 5 years ago
- Image to Mesh☆19Updated 8 years ago
- Takes a series of .mca files and outputs Minecraft block IDs at their Cartesian co-oridinates.☆19Updated 8 years ago
- ☆102Updated 6 years ago
- ☆16Updated 8 years ago
- Code repository for Master's Thesis: "Performance of Physics-Driven Procedural Animation of Character Locomotion For Bipedal and Quadrupe…☆24Updated 10 years ago
- Tool for ripping assets from Engine resource files☆18Updated 7 years ago
- 3D procedural planet generator☆29Updated 11 years ago
- A small blendfile that enables you to bake .raw terrain heightmaps for unity.☆23Updated 7 years ago
- Wave Function Collapse and Growing Neural Grids combined!☆59Updated 5 years ago
- Unity Project of a Low-Poly-esque Terrain Sandbox Simulation☆14Updated 7 years ago
- MagicaVoxel Importer mesher and simple animation system for Unity☆10Updated 4 years ago
- Procedural level generator written in C#☆16Updated 6 years ago
- An implementation of heightmap-based terrain generation algorithms.☆38Updated 6 years ago
- MultiGame is a tool for rapid development in Unity☆18Updated 9 months ago
- https://lexdev.net/tutorials/case_studies/overwatch_shield.html☆11Updated 6 years ago
- Procedurally Generated Textures for Unity3d☆46Updated 7 years ago
- Playing around with procedural generation in Unity☆17Updated 9 years ago
- A little fix for the directional shadows with msaa enabled in Unity3d.☆12Updated 7 years ago
- Different Implementations of 2D Procedural Maps☆21Updated 8 years ago
- Generates random dungeons☆23Updated 7 years ago
- Model anything starting from a single 1x1x1 block☆14Updated 8 years ago
- One voxel engine to rule them all and in Unity3D bind them.☆19Updated 9 years ago