Zarbuz / VoxMergerLinks
Console program for merge multiple MagicaVoxel scenes (.vox)
☆18Updated 3 years ago
Alternatives and similar repositories for VoxMerger
Users that are interested in VoxMerger are comparing it to the libraries listed below
Sorting:
- Slice a MagicaVoxel project into smaller volumes☆17Updated 3 years ago
- An automatic generator for medieval scenes and games☆33Updated 5 years ago
- An open source terrain generation suite.☆42Updated 5 years ago
- A minimal GUI for Zarbuz's FileToVox☆31Updated 5 years ago
- Wave Function Collapse and Growing Neural Grids combined!☆59Updated 5 years ago
- Voxel Windows Explorer Thumbnails☆84Updated 2 years ago
- A Blender addon for creating texture atlases.☆20Updated 10 years ago
- GenWorld - a procedural generation toolkit for the "Unity" game engine. Allows you to procedurally generate content for a scene from voxe…☆18Updated 4 years ago
- Unity plugin for ArmorPaint☆24Updated 2 months ago
- Tool for ripping assets from Engine resource files☆18Updated 7 years ago
- 技術同人誌「Unity Graphics Programming vol.2」 表紙グラフィックス作成のためのUnityプロジェクト☆18Updated 7 years ago
- Image to Mesh☆19Updated 8 years ago
- Unity project that uses Wave Collapse Function to procedurally generate buildings☆27Updated 5 years ago
- Code repository for Master's Thesis: "Performance of Physics-Driven Procedural Animation of Character Locomotion For Bipedal and Quadrupe…☆24Updated 10 years ago
- Basic planetary terrain generator system.☆13Updated 7 years ago
- Playing around with procedural generation in Unity☆17Updated 9 years ago
- A generic C# reader for MagicaVoxel's vox file format☆31Updated 4 years ago
- Takes a series of .mca files and outputs Minecraft block IDs at their Cartesian co-oridinates.☆19Updated 8 years ago
- Model anything starting from a single 1x1x1 block☆14Updated 8 years ago
- Unity Project of a Low-Poly-esque Terrain Sandbox Simulation☆14Updated 7 years ago
- Experimental progressive GI renderer in Unity using physics raycasts for light rays☆36Updated 8 years ago
- Simple experimentations of terrain generation in Unity3D and MagicaVoxel to render voxels.☆24Updated 5 years ago
- A Game-Ready Hair Authoring Tool☆34Updated 6 years ago
- I updated the original shader forge to work with Unity 2019, to see the original repository, visit https://github.com/FreyaHolmer/ShaderF…☆17Updated 6 years ago
- A very basic quadtree image compression algorithm☆11Updated 5 years ago
- Documentation for the MarkovJunior project, by Maxim Gumin☆25Updated 3 years ago
- A simple, minimal, extensible Unity in-editor Bezier system suitable for path following and stuff, yeah?☆14Updated 8 years ago
- MultiGame is a tool for rapid development in Unity☆18Updated 7 months ago
- One voxel engine to rule them all and in Unity3D bind them.☆19Updated 9 years ago
- ☆16Updated 8 years ago