Zarbuz / VoxMerger
Console program for merge multiple MagicaVoxel scenes (.vox)
☆18Updated 2 years ago
Alternatives and similar repositories for VoxMerger:
Users that are interested in VoxMerger are comparing it to the libraries listed below
- Slice a MagicaVoxel project into smaller volumes☆17Updated 3 years ago
- Marching cube implementation in Unity☆12Updated 5 years ago
- A minimal GUI for Zarbuz's FileToVox☆29Updated 4 years ago
- An automatic generator for medieval scenes and games☆32Updated 4 years ago
- Unity project that uses Wave Collapse Function to procedurally generate buildings☆26Updated 5 years ago
- 技術同人誌「Unity Graphics Programming vol.2」 表紙グラフィックス作成のためのUnityプロジ ェクト☆18Updated 6 years ago
- Generates a slice of shadow volumes with an invisible wall.☆18Updated 6 years ago
- Wave Function Collapse and Growing Neural Grids combined!☆58Updated 5 years ago
- Substance designer(SBAR) animation tool in Unity☆15Updated 6 years ago
- Facial Motion Capture Article and Sample Project☆11Updated 4 years ago
- pcache is a point and particle cache file format☆19Updated 5 years ago
- Generate larger voxel models from simple voxel input, based on Model Synthesis and the WFC algorithm☆67Updated 7 years ago
- Import a MagicaVoxel project to Unity using the new VFX Graph☆78Updated 2 years ago
- Fork of http://code.google.com/p/sproxel/☆16Updated 12 years ago
- Experimental Unity plugin to parse screenplays into sequences☆28Updated 5 years ago
- Heightmap chunk terrain☆13Updated last year
- Based on the VR Networked Physics from Glenn Fiedler☆12Updated 7 years ago
- Unity shaders made for various purposes, written in Cg/HLSL.☆19Updated 2 years ago
- A Blender addon for creating texture atlases.☆19Updated 9 years ago
- Homemade Pixel Art Tool (WIP)☆16Updated 5 months ago
- GPU Instancing Particle Shader in Lightweight Render Pipeline☆15Updated 6 years ago
- A little fix for the directional shadows with msaa enabled in Unity3d.☆12Updated 6 years ago
- ☆9Updated 5 years ago
- Helpful editor classes for importing and displaying color palettes☆12Updated 9 years ago
- Atmospheric Scattering Unity package☆12Updated 4 years ago
- Voxel mesher with ambient occlusion☆40Updated 10 years ago
- ☆14Updated 7 years ago
- Experimental progressive GI renderer in Unity using physics raycasts for light rays☆34Updated 8 years ago
- ☆10Updated 9 months ago
- Voxel shader (for MagicaVoxel) to generate pseudofractals volumes☆95Updated 4 years ago