Mezaka / UnityHeightmapBakerLinks
A small blendfile that enables you to bake .raw terrain heightmaps for unity.
☆23Updated 7 years ago
Alternatives and similar repositories for UnityHeightmapBaker
Users that are interested in UnityHeightmapBaker are comparing it to the libraries listed below
Sorting:
- Allows users to configure exportable packages from objects within a blender file, which can be exported to .FBX with a single click.☆54Updated 8 months ago
- A collection of shaders facilitating a deferred decal workflow in Unity3D☆30Updated 5 years ago
- Simulate Unreal in Unity☆86Updated 3 years ago
- TexGraph public folder content with nodes json descriptors and shaders.☆152Updated 2 years ago
- Converts geometry node attributes to built-in attributes☆14Updated 2 years ago
- Blender addon that adds support for editing vertex and split normals.☆23Updated 2 years ago
- Collection of fundamental transformation matrices and a setup to easily try new matrices☆34Updated 5 years ago
- A Blender addon for creating texture atlases.☆20Updated 10 years ago
- add_mesh_SpaceshipGenerator for 2.8☆67Updated 5 years ago
- Acorn - A Game Design Doll Rig- Meet Acorn 🐿 ! They're a humanoid character doll rig, that aims to aid fast game design prototyping, and…☆41Updated 5 years ago
- A Game-Ready Hair Authoring Tool☆34Updated 6 years ago
- Cel Shading of two thresholds with a blur/gradient between them for Unity☆59Updated 7 years ago
- Import a MagicaVoxel project to Unity using the new VFX Graph☆82Updated 2 years ago
- ☆117Updated 3 years ago
- Shader Forge v1.42 for Unity 2018.3.3: Fixed dark background problem using professional editor skin, added support to Nintendo Switch pla…☆33Updated 6 years ago
- Precise & designer-friendly numeric springing algorithms☆119Updated 5 years ago
- PSX-style dither shader for Unity☆83Updated 4 years ago
- Unofficial Blender Addon: FBX Bundle ported to blender 2.8☆89Updated 4 years ago
- Simple UV Editor Tool to align selected UVs to the selection minimum or maximum☆18Updated 7 years ago
- The repository for *.blend start files simplifying the Blender to Unity workflow (Standard Shader).☆25Updated 6 years ago
- Adds a new mesh object to blender for quickly creating staircases.☆32Updated 3 years ago
- Unity C# Naive Surface Net implementation☆85Updated 7 years ago
- SSGI shader for Godot☆39Updated 7 years ago
- Material function for UE4 4.25+☆41Updated 4 years ago
- Better Import for Unity☆25Updated 2 years ago
- A few shaders demonstrating Image Based Lighting in Unity☆35Updated 7 years ago
- Brunetons procomputed atmospheric scatting in Unity☆59Updated 3 years ago
- ☆38Updated 4 years ago
- Rigify script for changing deformation bones to make it compatible with Unity Mecanim☆76Updated 8 years ago
- The O3DE-FirstPersonInteractionToolkit is a template project for first person adventure games built atop of Porcupine-Factory's FirstPers…☆21Updated 5 months ago