sebastianhein / msaa-shadow-fixLinks
A little fix for the directional shadows with msaa enabled in Unity3d.
☆12Updated 7 years ago
Alternatives and similar repositories for msaa-shadow-fix
Users that are interested in msaa-shadow-fix are comparing it to the libraries listed below
Sorting:
- Unity shaders made for various purposes, written in Cg/HLSL.☆19Updated 3 years ago
- Basic planetary terrain generator system.☆13Updated 7 years ago
- Unity Shader which achieves flat-shading, without the need for duplicating polygon vertices.☆10Updated 8 years ago
- GPU Instancing Particle Shader in Lightweight Render Pipeline☆15Updated 7 years ago
- 技術同人誌「Unity Graphics Programming vol.2」 表紙グラフィックス作成のためのUnityプロジェクト☆18Updated 7 years ago
- Learning ECS - 100k Cubes in Phyllotaxis pattern☆20Updated 6 years ago
- Procedural Lightning Shader for Unity3D☆19Updated 7 years ago
- ☆11Updated 5 years ago
- ☆20Updated 6 years ago
- ☆16Updated 4 years ago
- Unity JSON Scene Exporter☆18Updated 6 years ago
- Context menu plugin for Unity3D☆13Updated 6 years ago
- ☆17Updated 4 years ago
- Jobs-based line rendering for Unity 2020.2+☆27Updated 4 years ago
- A simple, minimal, extensible Unity in-editor Bezier system suitable for path following and stuff, yeah?☆14Updated 8 years ago
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆16Updated 6 years ago
- Shader Examples☆25Updated 6 years ago
- Adds navigation menu items in Unity Editor: "Edit/Selection/Back", "Edit/Selection/Forward"☆28Updated 6 years ago
- Hybrid Unity ECS benchmark against classic GameObject Update☆12Updated 5 years ago
- Isosurface generator for Unity3D☆17Updated 4 years ago
- Unity example: Single pass chroma subsampling shader☆21Updated 9 years ago
- A documentation window for Unity Editor that displays rich text pages.☆14Updated 6 years ago
- ☆13Updated 6 years ago
- Atmospheric Scattering Unity package☆12Updated 4 years ago
- An extension for "Entitas-CSharp" that removes the need for code generation.☆14Updated 6 years ago
- ☆15Updated 7 years ago
- Conways Game of Life but each frame is stacked on top of the previous one. Made in Unity☆24Updated 6 years ago
- Accurate portal rendering. Like in Portal... Multiple rendered layers deep.☆16Updated 6 years ago
- Personal Code/Snippet Library for Unity 3D☆24Updated 4 years ago
- A simple skin shader based on Activision's papers. Includes dual specular lobes, cavity w/ fresnel occlusion, naive bent normal support +…☆29Updated 6 years ago