brabbitdousha / A-Python-Ray-Mesh-Intersector-in-SlangpyLinks
a python BVH tree builder using slangpy to call cuda kernels, no optix build problems.
☆15Updated 4 months ago
Alternatives and similar repositories for A-Python-Ray-Mesh-Intersector-in-Slangpy
Users that are interested in A-Python-Ray-Mesh-Intersector-in-Slangpy are comparing it to the libraries listed below
Sorting:
- A Python package for calling Slang modules from PyTorch.☆64Updated last month
- Unbiased Physically Based Differentiable Renderer☆47Updated 9 months ago
- [SIGGRAPH Asia 2024] BSDF importance sampling using a diffusion model☆41Updated 4 months ago
- ☆29Updated 7 months ago
- Python wrapper for the OptiX 7 raytracing engine using Cython.☆27Updated 2 months ago
- Official implementation of the SIGGRAPH 2024 paper "N-Dimensional Gaussians for Fitting of High Dimensional Functions"☆164Updated last month
- Source Code for SIGGRAPH Asia 2024 Paper "Spatiotemporal Bilateral Gradient Filtering for Inverse Rendering"☆23Updated 6 months ago
- Source code for the SIGGRAPH 2024 conference paper "Neural Geometry Fields for Meshes"☆146Updated 6 months ago
- Path-space differentiable renderer☆163Updated last year
- Code of Radiance Field Loss paper☆24Updated 3 weeks ago
- Complete Python bindings for the OptiX host API☆58Updated 6 months ago
- Source Code for SIGGRAPH 2023 Paper "Parameter-space ReSTIR for Differentiable and Inverse Rendering"☆60Updated 8 months ago
- Reference implementation of the paper "Recursive Control Variates for Inverse Rendering" (SIGGRAPH 2023)☆50Updated 2 years ago
- Code release for "3D reconstruction with fast dipole sums"☆82Updated 7 months ago
- NeRF as a Non-Distant Environment Emitter in Physics-based Inverse Rendering (SIGGRAPH 2024)☆18Updated 11 months ago
- A differential theory of radiative transfer☆63Updated 5 years ago
- ☆345Updated 9 months ago
- Siggraph Asia 2023 Paper "Extended Path Space Manifold for Physically Based Differentiable Rendering"☆16Updated last year
- ☆16Updated last year
- Vulkan-based Gaussian Splatting viewer, and python binding☆110Updated last week
- CUDA Mesh BVH tools.☆217Updated last month
- ☆39Updated 3 years ago
- Tutorials and other resources for the Mitsuba 3 library☆62Updated 3 weeks ago
- Code for the paper "From microfacets to participating media: A unified theory of light transport with stochastic geometry"☆94Updated 11 months ago
- An optix-based GPU path tracer☆94Updated 2 years ago
- GPU prototype implementation for neural parametric mixtures guiding☆30Updated 6 months ago
- diff-render.org website☆21Updated last year
- A 3D data visualization grammar.☆52Updated this week
- Code for SIGGRAPH 2024 (ToG) paper "Conditional Mixture Path Guiding for Differentiable Rendering"☆22Updated last year
- Code release for Inverse Global Illumination using a Neural Radiometric Prior☆43Updated 2 years ago