ReSTIR implemented using OptiX.
☆14Feb 11, 2022Updated 4 years ago
Alternatives and similar repositories for ReSTIR-OptiX
Users that are interested in ReSTIR-OptiX are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Implementation of the paper: Adaptive BRDF-Oriented Multiple Importance Sampling of Many Lights☆35Mar 6, 2021Updated 5 years ago
- Codes of Chi-squared Progressive Photon Mapping☆29Dec 5, 2020Updated 5 years ago
- Vulkan implementation of ReSTIR☆193May 21, 2022Updated 3 years ago
- Source Code for EG 2025 Paper "Many-Light Rendering Using ReSTIR-Sampled Shadow Maps"☆25Jul 28, 2025Updated 9 months ago
- OpenCV with iOS. Face Detection examples. (MTCNN, DNN, HAAR).☆12May 5, 2020Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- My renderer for learning☆20Dec 29, 2019Updated 6 years ago
- Night-Up Ray: Renderer (PT/MLT/BDPT/PM) with SAH-BVH and Microfacet☆22Jul 20, 2022Updated 3 years ago
- Implementation of "Focal Path Guiding for Light Transport Simulation" (SIGGRAPH 2023)☆26Aug 29, 2023Updated 2 years ago
- ☆25Apr 1, 2026Updated last month
- Expansion of the Nori renderer☆15Feb 1, 2016Updated 10 years ago
- A reference GLSL implementation of the VRayMtl material☆29Jul 11, 2024Updated last year
- Exporter for blender that exports the scene into pbrt's ascii file format.☆64Jun 8, 2022Updated 3 years ago
- glsl progressive photon mapping render by Toshiya Hachisuka'2015 on Tokyo Demo Fest☆10Dec 7, 2025Updated 4 months ago
- A simple interactive ray-tracing renderer.☆50Nov 17, 2024Updated last year
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Not so tiny path tracer☆24Jan 3, 2023Updated 3 years ago
- OptiX 9 Lightweight Wrapper Library☆106Updated this week
- Source Code (Direct Lighting Part) for SIGGRAPH 2024 Paper "Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing"☆182Nov 1, 2024Updated last year
- A Hardware Raytracing based Progressive Photon Mapper using Falcor 5.2☆64Jun 15, 2024Updated last year
- An implementation of Photon Mapping using DXR☆27Dec 10, 2018Updated 7 years ago
- A high performance and friendly GPU LBVH implementation.☆42Oct 23, 2025Updated 6 months ago
- Mitsuba renderer(modified for CMake compilation).☆26Apr 12, 2022Updated 4 years ago
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆30Sep 22, 2024Updated last year
- ☆62Sep 19, 2022Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Code example for CEDEC 2024 "Easy Start with GPU Ray Tracing! From GPU Programming Basics to ReSTIR".☆28Feb 2, 2025Updated last year
- Galaxy is an asynchronous parallel visualization ray tracer for performant rendering in distributed computing environments. Galaxy builds…☆20Aug 20, 2024Updated last year
- Device agnostic raytracing framework with shared codebase for offline and realtime rendering and for CPU and GPU☆59Oct 20, 2025Updated 6 months ago
- Collision Handling Code for the Eurographics 2025 Paper: A Unified Discrete Collision Framework for Triangle Primitives☆20Feb 19, 2025Updated last year
- ☆14May 3, 2025Updated last year
- Contact model for 3D elastic rod simulations. Framework for flagella bundling.☆13Mar 29, 2024Updated 2 years ago
- 🐶chihuahua - tiny & fast rendering library☆13Aug 9, 2016Updated 9 years ago
- Embeddable cross-platform realtime engine☆57Apr 24, 2026Updated last week
- UCSD CSE 272 renderer☆114Jan 6, 2026Updated 3 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Knowledge hub to share and learn the state-of-the-art developments in computer graphics.☆13Dec 19, 2018Updated 7 years ago
- Asuna is a path tracer base on vulkan ray tracing pipeline with NVIDIA card.☆43Mar 17, 2024Updated 2 years ago
- cpu path tracer☆12Dec 27, 2022Updated 3 years ago
- The Zenith game engine☆15Oct 26, 2023Updated 2 years ago
- A rayTracing based on Monte-Carlo sampling algorithm using directX11 compute shader☆14Apr 1, 2018Updated 8 years ago
- Like the Vulkan C API but with quality of life improvements of C++☆12Feb 24, 2024Updated 2 years ago
- physically based path tracer on gpu☆56Aug 16, 2020Updated 5 years ago