Vercidium / particlesLinks
Optimised particle system, written in C#, rendered with OpenGL and open sourced from the Vercidium Engine.
☆18Updated 3 years ago
Alternatives and similar repositories for particles
Users that are interested in particles are comparing it to the libraries listed below
Sorting:
- Optimised ray marching for voxel worlds, written in C# and open sourced from the Vercidium Engine.☆44Updated 5 years ago
- Voxel Engine and Game☆52Updated 7 months ago
- Custom voxel engine written in C++ and OpenGL☆77Updated 2 years ago
- A Desktop Voxel rendering engine (window, 3D Voxels, GUI's, audio lib) + a game implementation example☆42Updated 2 years ago
- An Open Source Voxel RPG☆40Updated last week
- This is a 3d graphics engine that focusses on rendering voxels as fast as possible without sacrificing dynamic geometry.☆68Updated 3 months ago
- Optimised voxel mesh generation, written in C# and open sourced from the Vercidium Engine.☆114Updated last year
- A Voxel Engine that has an emphasis on graphics and performance.☆16Updated 2 years ago
- Multiplayer lag compensation system that improves hit detection accuracy for players with high ping time. Written in C# and open sourced …☆39Updated 5 years ago
- AnotherCraft worldgen system☆32Updated last year
- An ECS oriented game engine developed in c#☆13Updated 2 years ago
- [WIP] High performance 3D graphics game engine☆32Updated 3 years ago
- Dynamic, procedural 3D full-scale planet demo☆14Updated 8 months ago
- Minimal rigid body physics simulation☆19Updated 8 months ago
- Uses adaptive dual contouring to render 1x1x1 sized blocks on a smooth terrain☆17Updated 3 weeks ago
- Abstraction over modern OpenGL☆21Updated 5 months ago
- ☆20Updated 2 years ago
- A powerful immediate mode .net UI Library powering the Prowl Game Engine!☆32Updated last week
- TDEngine2 is a cross-platform game engine☆19Updated 2 weeks ago
- ☆27Updated this week
- Auto-generated C# bindings for Box2D 3.0☆22Updated 2 weeks ago
- Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.☆52Updated 4 years ago
- Proof-of-concept speed-optimized gradient noise whole-area generator. Uses a vertex queue, that propagates neighbor-to-neighbor. Does not…☆9Updated 3 years ago
- A homebrew 3D game engine, written in C++. Scalable multithreading, modular, data-driven, Lua scripting, deferred rendering, multithreade…☆10Updated 3 months ago
- Open source 2D and 3D game engine☆14Updated 5 months ago
- 🌱 Tofu3D C# OpenGL game engine. Started development in 2018.☆20Updated this week
- Mini-engine for small-scale personal development projects.☆47Updated 7 months ago
- a simple C++ UI library☆12Updated last year
- Multithreaded OpenGL texture streaming demo☆51Updated last year
- Modern OpenGL 4.5 rendering techniques☆47Updated 4 years ago