Vercidium / particles
Optimised particle system, written in C#, rendered with OpenGL and open sourced from the Vercidium Engine.
☆16Updated 3 years ago
Alternatives and similar repositories for particles:
Users that are interested in particles are comparing it to the libraries listed below
- Optimised ray marching for voxel worlds, written in C# and open sourced from the Vercidium Engine.☆44Updated 5 years ago
- Multiplayer lag compensation system that improves hit detection accuracy for players with high ping time. Written in C# and open sourced …☆35Updated 5 years ago
- Custom voxel engine written in C++ and OpenGL☆76Updated 2 years ago
- An Open Source Voxel RPG☆39Updated last month
- Optimised voxel mesh generation, written in C# and open sourced from the Vercidium Engine.☆113Updated 11 months ago
- This is a 3d graphics engine that focusses on rendering voxels as fast as possible without sacrificing dynamic geometry.☆67Updated last month
- A free, open-source, cross-platform 2D platformer game engine, designed to enable quick prototyping and reduce development time.☆16Updated last year
- A Desktop Voxel rendering engine (window, 3D Voxels, GUI's, audio lib) + a game implementation example☆41Updated 2 years ago
- Free voxel models for Avoyd Voxel Editor: make voxel art, export to 3D mesh etc. All downloadable assets are licensed under CC BY 4.0.☆43Updated 2 weeks ago
- Shadowmapping with raylib!☆32Updated 3 years ago
- AnotherCraft worldgen system☆32Updated last year
- A demo of CPU octree splatting algorithm☆49Updated 8 months ago
- Voxel Engine and Game☆51Updated 5 months ago
- bgfx-based renderer for flecs☆19Updated 3 years ago
- ☆19Updated 2 years ago
- Major overhaul of the Zero Engine and renaming to Welder.☆57Updated last year
- 🌱 Tofu3D C# OpenGL game engine. Started development in 2018.☆18Updated 2 weeks ago
- A Multi-spectrum signed distance field font sample for monogame☆72Updated 6 years ago
- Infinite world using MDC☆19Updated 8 years ago
- A high performance realtime CUDA voxel path tracer☆79Updated last week
- A Voxel Engine that has an emphasis on graphics and performance.☆16Updated 2 years ago
- Squall's custom Vulkan engine.☆33Updated last month
- ☆195Updated 3 months ago
- An OpenGL game engine with simple architecture and easy to understand codebase☆37Updated 3 months ago
- An ECS oriented game engine developed in c#☆13Updated 2 years ago
- New game engine☆29Updated 3 years ago
- Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.☆52Updated 4 years ago
- Minimal rigid body physics simulation☆19Updated 6 months ago
- 2024's small template to start your raylib game. Featuring 3D, C 2017, Raylib 5.0, OpenGL 3 and a modular architecture.☆26Updated 2 months ago
- Ananannother happy happy playground >w☆☆20Updated 5 years ago