platonvin / lum
Lum - 3D voxel game renderer
☆46Updated 3 months ago
Alternatives and similar repositories for lum:
Users that are interested in lum are comparing it to the libraries listed below
- ☆218Updated last month
- ☆82Updated last month
- Voxel rendering experiments☆77Updated 2 months ago
- a voxel path-tracer☆173Updated last year
- A fully featured desktop client for shadertoy☆90Updated 7 months ago
- A high performance realtime CUDA voxel path tracer☆82Updated last month
- The procedural generation voxel engine☆270Updated this week
- A light-weight header only Entity Component system for C++☆82Updated 2 weeks ago
- Custom voxel engine written in C++ and OpenGL☆77Updated 2 years ago
- ☆368Updated 5 months ago
- glsl code for running radiance cascade☆30Updated 8 months ago
- Render a voxel world with ray tracing☆10Updated last year
- a simple galaxy renderer with Vulkan☆130Updated 5 months ago
- C++ voxel rendering engine☆30Updated last week
- C++/OpenGL 4.6 voxel game engine.☆109Updated 4 months ago
- This is a 3d graphics engine that focusses on rendering voxels as fast as possible without sacrificing dynamic geometry.☆67Updated 3 months ago
- Daxa is a convenient, simple and modern gpu abstraction built on vulkan☆435Updated this week
- The Octo voxel game engine☆315Updated 5 months ago
- Modern OpenGL 4.5 rendering techniques☆47Updated 4 years ago
- Dead-simple game event system for Rust.☆53Updated 8 months ago
- A hybrid voxel rendering engine☆76Updated 3 years ago
- A recreation of Winston's shield effect from Overwatch using OpenGL☆53Updated 10 months ago
- Voxel / ray tracing template for the blog posts.☆54Updated 10 months ago
- An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dyanmic lights in games.☆89Updated 8 months ago
- ☆292Updated 10 months ago
- Project in High Performance Computer Graphics (3rd place) at LTH by Theodor Lundqvist, Jiuming Zeng and Jintao Yu.☆21Updated 6 months ago
- A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored i…☆212Updated 8 months ago
- ☆79Updated last week
- ☆31Updated 4 years ago
- Interactively Modifying Compressed Sparse Voxel Representations☆134Updated last year