platonvin / lumLinks
Lum - 3D voxel game renderer
☆47Updated 5 months ago
Alternatives and similar repositories for lum
Users that are interested in lum are comparing it to the libraries listed below
Sorting:
- a voxel path-tracer☆175Updated last year
- ☆235Updated 3 months ago
- Voxel rendering experiments☆86Updated this week
- ☆370Updated 7 months ago
- A light-weight header only Entity Component system for C++☆97Updated last month
- Custom voxel engine written in C++ and OpenGL☆78Updated 2 years ago
- A high performance realtime CUDA voxel path tracer☆86Updated 4 months ago
- ☆84Updated last week
- This is a 3d graphics engine that focusses on rendering voxels as fast as possible without sacrificing dynamic geometry.☆68Updated 5 months ago
- The procedural generation voxel engine☆360Updated last week
- The Octo voxel game engine☆321Updated 8 months ago
- Render a voxel world with ray tracing☆10Updated last year
- A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored i…☆224Updated last week
- a simple galaxy renderer with Vulkan☆135Updated 8 months ago
- multithreaded simd Raytracer for Voxel Engines☆10Updated 10 months ago
- C++/OpenGL 4.6 voxel game engine.☆109Updated 6 months ago
- ☆303Updated last year
- A fully featured desktop client for shadertoy☆103Updated 3 weeks ago
- Daxa is a convenient, simple and modern gpu abstraction built on vulkan☆452Updated last week
- ☆33Updated last week
- C++ voxel rendering engine☆30Updated last week
- Midless is a free and open-source voxel game made in C.☆113Updated last year
- The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.☆37Updated 4 years ago
- CMake based C++ Project template with support for glfw, glad, imgui, spdlog, tracy, stb-image and cgltf☆68Updated last month
- JoltPhysics C interface☆115Updated this week
- A collection of innocent cubes, to freak out your engine, or not. If not you may receive the "deccer-cubes-approval" role on our discord.…☆49Updated 5 months ago
- An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dynamic lights in games.☆105Updated 10 months ago
- A deferred physically based 3D renderer into a simple to use header-only library.☆63Updated 8 months ago
- Modern OpenGL 4.5 rendering techniques☆51Updated 4 years ago
- A hybrid voxel rendering engine☆77Updated 3 years ago