Lum - 3D voxel game renderer
☆47Jul 19, 2025Updated last year
Alternatives and similar repositories for lum
Users that are interested in lum are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- C++ voxel rendering engine☆34Sep 9, 2025Updated last year
- Executable memory allocator with support for dual mapping and W^X protection☆13Jul 6, 2023Updated 3 years ago
- a voxel path-tracer☆198Nov 30, 2023Updated 2 years ago
- Photorealistic ray-traced micro-voxel fps engine☆28Apr 29, 2025Updated last year
- ☆316Mar 30, 2025Updated last year
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- implementing path tracing on the CPU in C to learn about it. i want to eventually switch my renderer to path tracing if it looks good bec…☆12Apr 16, 2025Updated last year
- A demo of CPU octree splatting algorithm☆64Jul 18, 2024Updated 2 years ago
- Voxel rendering experiments☆146Oct 20, 2025Updated 11 months ago
- bevy voxel raymarching☆16Jun 27, 2024Updated 2 years ago
- ☆22Jan 27, 2025Updated last year
- A Rust Sparse Voxel Octree that exploits exponent-of-2 constraints for performance.☆17May 29, 2015Updated 11 years ago
- Retro coding in C/C++ in a 3D template with full low-level control.☆177Mar 11, 2024Updated 2 years ago
- A hybrid voxel rendering engine☆78Feb 21, 2022Updated 4 years ago
- An interactive course on computer science and digital architecture, built from the ground up. (Minecraft and CircuitVerse tracks availabl…☆24Jul 27, 2026Updated last month
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Voxel / ray tracing template for the blog posts.☆73Jan 27, 2026Updated 7 months ago
- A C++ implementation of the fast voxel traversal algorithm.☆199May 19, 2022Updated 4 years ago
- This is a 3d graphics engine that focusses on rendering voxels as fast as possible without sacrificing dynamic geometry.☆74Aug 16, 2026Updated last month
- Proof-of-concept X86-to-ARM recompiler.☆32Jul 15, 2025Updated last year
- Printable receiver for the Mossberg 500 series of shotguns☆21Nov 3, 2024Updated last year
- A physically based offline renderer☆10Jan 7, 2024Updated 2 years ago
- PWTECH (Point-Cloud World Render Technology)☆25Jul 30, 2019Updated 7 years ago
- Blazing fast and memory safe malloc implementation using rand.☆31Jan 24, 2025Updated last year
- Path traced native voxel engine with wgpu☆33Apr 15, 2026Updated 5 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Discontinued C++ DirectX 11 Game Engine☆10Apr 2, 2022Updated 4 years ago
- Open source RUM (Rogue-like/Ultima/MUD) Construction Kit that includes Classic Ultima Online, a retro, multiplayer expansion to Ultima IV…☆21Sep 17, 2025Updated last year
- A tiny renderer for custom-shaped volumetric clouds.☆65Sep 27, 2024Updated last year
- Tools for Working with Multidimensional Data in R and C++☆19Nov 17, 2022Updated 3 years ago
- Sample applications using Dozer☆16Feb 3, 2024Updated 2 years ago
- ripgrep recursively searches directories for a regex pattern while respecting your gitignore☆22Oct 10, 2023Updated 2 years ago
- Rayon RFC repo (experimental)☆11Feb 10, 2024Updated 2 years ago
- Libretro core for Vircon32☆13Aug 29, 2026Updated 3 weeks ago
- The procedural generation voxel engine☆1,438Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Steam Audio (phonon) implementation for jMonkeyEngine.☆13Sep 4, 2024Updated 2 years ago
- C++ binder for mono runtime☆20Nov 2, 2020Updated 5 years ago
- ☆68Jul 13, 2025Updated last year
- Java audio routing and unit generator library.☆13Oct 13, 2020Updated 5 years ago
- Voxel Engine with PBR rendering using Vulkan☆17Sep 9, 2023Updated 3 years ago
- A native GPU bytecode compiler for constructive solid geometry☆25May 29, 2019Updated 7 years ago
- Implementation of a sparse 64-tree with hashing and modifications. Based on https://dubiousconst282.github.io/2024/10/03/voxel-ray-tracin…☆18Aug 25, 2026Updated 3 weeks ago