swr06 / Blocks
A Voxel Engine that has an emphasis on graphics and performance.
☆15Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for Blocks
- A Voxel Tracer☆17Updated 2 months ago
- C++ Game engine based on OpenGL☆47Updated last year
- Optimised ray marching for voxel worlds, written in C# and open sourced from the Vercidium Engine.☆40Updated 4 years ago
- Luna Rendering Engine☆20Updated 10 months ago
- Game Engine focused on finding expressive but simple ways to build any game☆20Updated 2 years ago
- Personal game engine project for learning real-time rendering techniques and engine architecture☆11Updated 4 years ago
- Discontinued C++ DirectX 11 Game Engine☆10Updated 2 years ago
- A DirectX 12 renderer featuring Deferred and Forward rendering paths, PBR, various post-processing effects, and more.☆30Updated 10 months ago
- C++/OpenGL 4.6 voxel game engine.☆103Updated 2 years ago
- Mini-engine for small-scale personal development projects.☆43Updated 3 weeks ago
- Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.☆51Updated 4 years ago
- 3D Game Engine☆21Updated 4 years ago
- An Open Source Voxel RPG☆36Updated this week
- Game development framework / engine designed for programmers, focusing at ease of use.☆36Updated this week
- A high-performance mesh-based voxel engine.☆15Updated last year
- A D3D12-based rendering engine☆55Updated 3 years ago
- Vulkan version of ALAG 2.5D PBR shading engine☆43Updated 6 years ago
- ☆23Updated 3 years ago
- A Tiny 3D Game Engine☆37Updated 2 years ago
- ☆11Updated last year
- Custom voxel engine written in C++ and OpenGL☆72Updated last year
- Modern OpenGL 4.5 rendering techniques☆40Updated 3 years ago
- ☆19Updated last year
- This repo demonstrates 3 rendering algorithms: Forward Rendering Deferred Shading Forward+ (Tiled Forward Rendering)☆15Updated 7 months ago
- 3D game engine with a Vulkan renderer backend☆38Updated this week
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆21Updated 4 years ago
- A game engine using C# / OpenTK, not very good☆17Updated last year
- Major overhaul of the Zero Engine and renaming to Welder.☆54Updated 8 months ago
- Sokol based rendering module for Flecs.☆27Updated 4 months ago