cgerikj / binary-greedy-meshingLinks
☆260Updated 7 months ago
Alternatives and similar repositories for binary-greedy-meshing
Users that are interested in binary-greedy-meshing are comparing it to the libraries listed below
Sorting:
- ☆389Updated 11 months ago
- a voxel path-tracer☆182Updated last year
- ☆90Updated 3 months ago
- A high performance realtime CUDA voxel path tracer☆90Updated 7 months ago
- The Octo voxel game engine☆333Updated 11 months ago
- Voxel rendering experiments☆110Updated last week
- Daxa is a convenient, simple and modern gpu abstraction built on vulkan☆475Updated 2 weeks ago
- A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox fu…☆403Updated 2 months ago
- A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored i…☆249Updated last month
- Custom voxel engine written in C++ and OpenGL☆79Updated 2 years ago
- Lum - 3D voxel game renderer☆47Updated 3 months ago
- Cubiquity is an experimental micro-voxel engine written in C++ and released into the public domain.☆268Updated this week
- An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dynamic lights in games.☆131Updated last year
- The procedural generation voxel engine☆495Updated 2 weeks ago
- ☆329Updated last year
- Interactively Modifying Compressed Sparse Voxel Representations☆147Updated last year
- A light-weight header only Entity Component system for C++☆125Updated last month
- This is a 3d graphics engine that focusses on rendering voxels as fast as possible without sacrificing dynamic geometry.☆73Updated 3 weeks ago
- A Minecraft clone demo (master thesis)☆247Updated 2 years ago
- ☆121Updated last month
- Optimised voxel mesh generation, written in C# and open sourced from the Vercidium Engine.☆118Updated last year
- Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.☆321Updated last month
- Project in High Performance Computer Graphics (3rd place) at LTH by Theodor Lundqvist, Jiuming Zeng and Jintao Yu.☆25Updated 3 months ago
- C++/OpenGL 4.6 voxel game engine.☆113Updated 10 months ago
- OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer with Voxel Cone Tracing/Global Illumination☆318Updated last week
- a simple galaxy renderer with Vulkan☆145Updated 11 months ago
- A hybrid voxel rendering engine☆78Updated 3 years ago
- ☆56Updated last month
- Traktor Game Engine☆422Updated 2 weeks ago
- Public repository for all the game code for Seed of Andromeda.☆332Updated 4 years ago