TomCrypto / fraunhofer
Far-Field Lens Diffraction
☆29Updated 11 years ago
Related projects ⓘ
Alternatives and complementary repositories for fraunhofer
- Tiny script to compare tonemapping operators☆21Updated 7 years ago
- A Maya plugin for the Mitsuba renderer☆13Updated 10 years ago
- Mitsuba plugin to load ALTA BRDFs☆17Updated 7 years ago
- ☆11Updated 2 years ago
- ALTA: A BRDF Analysis Library☆14Updated 3 years ago
- A Maya plugin for the Mitsuba renderer☆27Updated 4 years ago
- A path tracing implementation to efficiently handle memory access to large data sets☆10Updated 9 years ago
- Unofficial Windows Binaries for ILMBASE and OPENEXR☆13Updated 7 years ago
- Multiple Interacting Fluids Project☆15Updated 12 years ago
- Physically-based shading experiments in Arnold renderer.☆29Updated last year
- Polynomial Optics☆19Updated 5 years ago
- Tools for reading Autodesk Maya Bifröst files☆16Updated 6 years ago
- 3D painting tool☆38Updated 11 years ago
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Updated 3 years ago
- Assets related to the Digital Emily project https://vgl.ict.usc.edu/research/DigitalEmily2/☆69Updated 4 years ago
- Our computer graphics final project for 2014 at Victoria University of Wellington.☆14Updated 9 years ago
- open source Ptex utilities (e.g. texture transfer)☆68Updated 2 years ago
- Shows how to bake ambient occlusion at mesh vertices using OptiX Prime☆45Updated 5 years ago
- Headers, tests, and examples for Covariance Tracing☆47Updated 4 years ago
- Implementation of "Importance Sampling for Physically-Based Hair Fiber Models"☆11Updated 7 years ago
- lightfield generator and rendering from a 3D mesh☆13Updated 12 years ago
- A basic implementation of "A Median Cut Algorithm for Light Probe Sampling"☆29Updated last year
- Work-in-progress CPU renderer using Embree☆18Updated 5 years ago
- Houdini exporter for pbrt-v3☆31Updated 2 years ago
- OpenVDB Points Development Repository☆40Updated 7 years ago
- ☆24Updated 7 years ago
- Geometric algorithms library for the VFX industry☆91Updated 12 years ago