TheVGLC / TheVGLC
The Video Game Level Corpus
☆240Updated 4 years ago
Alternatives and similar repositories for TheVGLC:
Users that are interested in TheVGLC are comparing it to the libraries listed below
- ☆130Updated 4 years ago
- 10th Anniversary Edition (Not endorsed by Nintendo)☆106Updated 2 months ago
- A video game description language (VGDL) built on top pf pygame.☆154Updated 5 years ago
- 3D Client for https://github.com/neuralmmo/environment☆217Updated 11 months ago
- ☆104Updated 5 years ago
- ☆105Updated 2 years ago
- A package for "Procedural Content Generation via Reinforcement Learning" OpenAI Gym interface.☆117Updated 3 months ago
- Documentation: https://stratega.readthedocs.io/en/latest/☆47Updated last year
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning☆300Updated 9 months ago
- Cooperative game level editor.☆20Updated 5 years ago
- This is the framework for the Generative Design in Minecraft Competition☆96Updated 4 years ago
- Combining NEAT and novelty search to quickly generate diverse video game levels (GECCO 2022). https://arxiv.org/abs/2204.06934☆15Updated 2 years ago
- A Real-Time-Strategy game for Deep Learning research☆221Updated last year
- This repository contains levels for boxoban, a box-pushing puzzle game inspired by Sokoban.☆68Updated 2 years ago
- ☆88Updated last week
- Starter Kit for the Unity Obstacle Tower challenge☆119Updated 5 years ago
- Research Into Learning to Generate Game Levels through Play☆30Updated 5 years ago
- Train or evolve controllable and diverse level-generators.☆44Updated last year
- An experimental setup for running quality diversity algorithms on GAN latent spaces.☆21Updated 4 years ago
- This is the framework for the General Video Game Competition - http://www.gvgai.net/☆140Updated 6 years ago
- Interactive GAN evolution of Mario and Zelda levels.☆54Updated last year
- A Blood Bowl AI framework.☆133Updated last year
- Deep reinforcement learning for the development of RogueLike games.☆50Updated 3 years ago
- VGDL 2.0: A video game description language for AI research☆62Updated 2 years ago
- An implementation of mxgmn/WaveFunctionCollapse in Python☆140Updated 4 years ago
- A Python interface for Minecraft built on gRPC☆124Updated 2 years ago
- ☆13Updated 3 years ago
- Toribash Learning Environment☆49Updated last year
- Public repository for the IEEE CIG text adventurer competition.☆29Updated 6 years ago
- Neural MMO - A Massively Multiagent Environment for Artificial Intelligence Research☆527Updated 7 months ago