The Video Game Level Corpus
☆264Apr 20, 2020Updated 6 years ago
Alternatives and similar repositories for TheVGLC
Users that are interested in TheVGLC are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆131Apr 21, 2020Updated 6 years ago
- 10th Anniversary Edition (Not endorsed by Nintendo)☆118Jan 20, 2025Updated last year
- Cooperative game level editor.☆20Jul 26, 2019Updated 6 years ago
- A package for "Procedural Content Generation via Reinforcement Learning" OpenAI Gym interface.☆131Dec 13, 2024Updated last year
- A2C for GVG-AI☆22Nov 7, 2018Updated 7 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Combining NEAT and novelty search to quickly generate diverse video game levels (GECCO 2022). https://arxiv.org/abs/2204.06934☆16Oct 4, 2022Updated 3 years ago
- ☆19Dec 15, 2021Updated 4 years ago
- A benchmark to test and compare your pcg algorithm against each other☆22Sep 22, 2025Updated 7 months ago
- Official repository for "TOAD-GAN: Coherent Style Level Generation from a Single Example" by Maren Awiszus, Frederik Schubert and Bodo Ro…☆108Jul 13, 2022Updated 3 years ago
- Research Into Learning to Generate Game Levels through Play☆30Feb 20, 2020Updated 6 years ago
- An open source library for the ETPKLDiv generation algorithm invented by Lucas and Volz.☆10Dec 29, 2019Updated 6 years ago
- Interactive GAN evolution of Mario and Zelda levels.☆56Oct 3, 2023Updated 2 years ago
- A video game description language (VGDL) built on top pf pygame.☆159Jun 23, 2019Updated 6 years ago
- This is the framework for the Generative Design in Minecraft Competition☆95Apr 17, 2020Updated 6 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Modular Multiobjective (Hyper) Neuro-Evolution of Augmenting Topologies + MAP-Elites: Java code for evolving intelligent agents in Ms. Pa…☆55Mar 13, 2025Updated last year
- ☆114Apr 23, 2022Updated 4 years ago
- Project materials related to logic programming for interactive/reactive systems. Contains the Ceptre programming language.☆289Aug 25, 2024Updated last year
- Simplified logic programming language for Unity3D☆11Sep 6, 2020Updated 5 years ago
- An experimental setup for running quality diversity algorithms on GAN latent spaces.☆22Jul 14, 2020Updated 5 years ago
- Code for 'Inference Suboptimality in Variational Autoencoders'☆10May 22, 2020Updated 5 years ago
- PySkynet is a library for using skynet in python.☆17Sep 21, 2022Updated 3 years ago
- DOOM level generation using Generative Adversarial Networks☆53Jul 27, 2022Updated 3 years ago
- Repository for developing collaboratively the video game ontology☆17Dec 22, 2015Updated 10 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A simple C# behaviour tree library with a node based custom editor for the Unity game engine☆11Aug 23, 2017Updated 8 years ago
- Dataset and code to reproduce the results of the paper "Evolving Structures in Complex Systems"☆11Dec 16, 2019Updated 6 years ago
- ☆17Mar 21, 2021Updated 5 years ago
- ☆10Jun 13, 2021Updated 4 years ago
- ☆25Nov 1, 2022Updated 3 years ago
- Public repository for the IEEE CIG text adventurer competition.☆29Jul 27, 2018Updated 7 years ago
- A squad movement planning library for StarCraft AI using Monte Carlo Tree Search and Negamax☆14Jan 1, 2019Updated 7 years ago
- Frechet inception distance (FID) evaluation in JAX☆14May 28, 2024Updated last year
- An interactive Processing tool to help think about possibility space, for use in lectures or just to play with. Part of the Possibility S…☆22Jan 31, 2019Updated 7 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A curated list of digital games that use Natural Language Generation techniques☆68Oct 22, 2018Updated 7 years ago
- Detect changepoints in time series data☆11Oct 29, 2014Updated 11 years ago
- This is the framework for the General Video Game Competition - http://www.gvgai.net/☆141May 30, 2018Updated 7 years ago
- DGLEngine v1.1☆11May 13, 2025Updated 11 months ago
- Edutainment game teaching players concepts around machine learning☆15Feb 18, 2020Updated 6 years ago
- a 2D static spatial grid index in JS☆13Dec 7, 2022Updated 3 years ago
- MM-NEAT version 2.0 is no longer supported. Please get MM-NEAT 3+ from https://github.com/schrum2/MM-NEAT☆11Sep 5, 2017Updated 8 years ago