10th Anniversary Edition (Not endorsed by Nintendo)
☆120Jan 20, 2025Updated last year
Alternatives and similar repositories for Mario-AI-Framework
Users that are interested in Mario-AI-Framework are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- The Video Game Level Corpus☆270Apr 20, 2020Updated 6 years ago
- ☆13Jul 9, 2021Updated 5 years ago
- A package for "Procedural Content Generation via Reinforcement Learning" OpenAI Gym interface.☆132Dec 13, 2024Updated last year
- A benchmark to test and compare your pcg algorithm against each other☆25Sep 22, 2025Updated 10 months ago
- Combining NEAT and novelty search to quickly generate diverse video game levels (GECCO 2022). https://arxiv.org/abs/2204.06934☆16Oct 4, 2022Updated 3 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Preference Learning Toolbox (PLT)☆13May 24, 2018Updated 8 years ago
- **Sferes2 module** A unifying modular framework for Quality-Diversity algorithms☆22Nov 6, 2020Updated 5 years ago
- A python implementation of differentiable quality diversity.☆51Oct 29, 2021Updated 4 years ago
- Official implementation of the paper "On the Importance of Environments in Human-Robot Coordination", published in RSS 2021.☆16May 1, 2024Updated 2 years ago
- Train or evolve controllable and diverse level-generators.☆47Mar 2, 2024Updated 2 years ago
- A Python interface for Minecraft built on gRPC☆126Jul 8, 2022Updated 4 years ago
- Master thesis: "Using Procedural Content Generation via Machine Learning as a Game Mechanic" with a prototype in Unreal Engine 4.22.☆63Apr 13, 2019Updated 7 years ago
- This is the official repo for the ICML 2025 paper "Tuning-Free Alignment of Diffusion Models with Direct Noise Optimization" Tang et al☆22Jun 8, 2025Updated last year
- This is the framework for the Generative Design in Minecraft Competition☆95Apr 17, 2020Updated 6 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Repository for the QDgym code. A framework for Quality Diversity optimization benchmark tasks based OpenAI Gym.☆25May 18, 2021Updated 5 years ago
- ☆113Apr 23, 2022Updated 4 years ago
- ☆10Mar 30, 2022Updated 4 years ago
- [EMNLP 2023] KICGPT: Large Language Model with Knowledge in Context for Knowledge Graph Completion☆61Mar 5, 2024Updated 2 years ago
- ☆14Jul 5, 2021Updated 5 years ago
- MM-NEAT version 2.0 is no longer supported. Please get MM-NEAT 3+ from https://github.com/schrum2/MM-NEAT☆11Sep 5, 2017Updated 8 years ago
- Code for Fooling Contrastive Language-Image Pre-trainined Models with CLIPMasterPrints☆15Jan 25, 2026Updated 6 months ago
- Documentation: https://stratega.readthedocs.io/en/latest/☆56Jun 10, 2025Updated last year
- Flappy Bird solved using reinforcement learning in Unity with ML-Agents☆27Jan 3, 2021Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Whooshy GameObject pooling / reuse for Unity.☆14Aug 20, 2020Updated 5 years ago
- ☆12Sep 24, 2021Updated 4 years ago
- stack based virtual machine interpreter and a C compiler☆12May 9, 2025Updated last year
- ☆14May 27, 2024Updated 2 years ago
- Sega Genesis Music Source Files For Everybody☆14Feb 25, 2025Updated last year
- Customizable Git commit punchcard visualizations☆17Nov 9, 2017Updated 8 years ago
- A Video Game Description Language (VGDL) Implementation in Unity of the GVGAI VGDL ontology (https://github.com/GAIGResearch/GVGAI)☆22Oct 24, 2024Updated last year
- ☆17Nov 29, 2022Updated 3 years ago
- Take the code of the reinforcement learning algorithm here~☆12Feb 17, 2021Updated 5 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A library that makes Evolutionary Strategies (ES) simple to use.☆180Apr 14, 2021Updated 5 years ago
- Website for Quality-Diversity optimisation algorithms☆49Dec 17, 2025Updated 7 months ago
- Javascript/WebGL2 port of https://github.com/mxgmn/ConvChain☆30Mar 22, 2019Updated 7 years ago
- I have created a dataset of Image-Text-Pairs by using the cosine similarity of the CLIP embeddings of the image & it's caption derrived f…☆17Apr 22, 2021Updated 5 years ago
- Blender script to convert glb files to obj with textures☆11Jun 30, 2022Updated 4 years ago
- Agentic PCG: Procedural Content Generation via Tool-using LLMs☆18Jul 11, 2026Updated last month
- ☆17Nov 13, 2018Updated 7 years ago