This is the framework for the General Video Game Competition - http://www.gvgai.net/
☆141May 30, 2018Updated 8 years ago
Alternatives and similar repositories for gvgai
Users that are interested in gvgai are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆107Jan 22, 2020Updated 6 years ago
- Source code of the MaastCTS2 agent for General Video Game playing. Champion of the 2016 GVG-AI Single-Player Track, and runner-up of the …☆14Oct 4, 2021Updated 4 years ago
- A video game description language (VGDL) built on top pf pygame.☆164Jun 23, 2019Updated 7 years ago
- Utilities for working with formulas, expressions, calls and other R objects☆17Nov 18, 2018Updated 7 years ago
- Learning to Avoid Errors in GANs by Input Space Manipulation (Code for paper)☆23Jul 7, 2017Updated 9 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- ☆113Apr 23, 2022Updated 4 years ago
- gamlss: Generalized Additive Models for Location Scale and Shape☆22Jun 5, 2026Updated 2 months ago
- This is the framework for the Generative Design in Minecraft Competition☆95Apr 17, 2020Updated 6 years ago
- Diet networks in TensorFlow☆16Jun 23, 2017Updated 9 years ago
- Implementations of polygamma, lgamma, and beta functions for PyTorch☆25Jul 8, 2017Updated 9 years ago
- Function that output the 5 most similar training (real) images to the given generated (fake) images.☆44Aug 22, 2021Updated 4 years ago
- Firefox add-on to send scientific articles to your e-reader directly from journal websites.☆42May 28, 2016Updated 10 years ago
- Base Forward Chaining Knowledge Base Maintenance System☆19Oct 2, 2021Updated 4 years ago
- Code and documentation for the winning solution to the Decoding Brain Signals Cortana challenge☆63Jul 9, 2016Updated 10 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- tools for common-logic☆23Mar 5, 2013Updated 13 years ago
- Python MUD/MUX/MUSH/MU* development system☆26Oct 30, 2015Updated 10 years ago
- Implementation of "Action-Conditional Video Prediction using Deep Networks in Atari Games"☆114Feb 8, 2016Updated 10 years ago
- boundary-seeking generative adversarial networks☆46Dec 1, 2017Updated 8 years ago
- BBRL is a C++ open-source library used to compare Bayesian reinforcement learning algorithms☆35Feb 18, 2016Updated 10 years ago
- FDTKit is a fuzzy decision tree toolkit includes the state of art fuzzy decision tree algorithms☆18Sep 16, 2020Updated 5 years ago
- Planet wars RTS game for AI agent evaluation☆28Updated this week
- Theano implementation of the Neural GPU☆15Jan 5, 2016Updated 10 years ago
- A. Cropper, R. Evans, and M. Law. Inductive general game playing. Machine learning, 2019.☆12Feb 19, 2023Updated 3 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- ERL - Evolved Reinforcement Learner☆42Apr 30, 2015Updated 11 years ago
- Common Lisp programmable version of LarKC/OpenCYC (And soon Prolog)☆19Apr 17, 2023Updated 3 years ago
- Public repository for the IEEE CIG text adventurer competition.☆29Jul 27, 2018Updated 8 years ago
- These are experiments for examining reproducibility in Policy Gradient RL algorithms in Continuous domains. Mainly using the Rllab implem…☆17Sep 20, 2017Updated 8 years ago
- Reproducing the results of "Playing Atari with Deep Reinforcement Learning" by DeepMind☆666Feb 9, 2015Updated 11 years ago
- Reimplementation of DRAW☆343Aug 25, 2016Updated 9 years ago
- Repo with code for Ludii's built-in AIs.☆24Feb 1, 2023Updated 3 years ago
- ☆13Jul 9, 2021Updated 5 years ago
- Framework and model code for the paper "Language Understanding for Text-based Games using Deep Reinforcement Learning", EMNLP 2015☆128Apr 18, 2016Updated 10 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆23Oct 7, 2018Updated 7 years ago
- MC-AIXI-CTW by Marcus Hutter and his students (in particular Daniel Visentin)☆54May 29, 2011Updated 15 years ago
- A simulator for strategies of a well-known cooperative card game.☆15Mar 28, 2016Updated 10 years ago
- An implementation of the RL-NTM from http://arxiv.org/abs/1505.00521☆164Jan 7, 2016Updated 10 years ago
- Reinforcement Learning environments based on the 1993 game Doom☆2,059Updated this week
- ☆35Jul 22, 2015Updated 11 years ago
- Code to compute the Stein discrepancy between a sample distribution and its target☆17Jul 17, 2017Updated 9 years ago