A package for "Procedural Content Generation via Reinforcement Learning" OpenAI Gym interface.
☆130Dec 13, 2024Updated last year
Alternatives and similar repositories for gym-pcgrl
Users that are interested in gym-pcgrl are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Train or evolve controllable and diverse level-generators.☆46Mar 2, 2024Updated 2 years ago
- Research Into Learning to Generate Game Levels through Play☆30Feb 20, 2020Updated 6 years ago
- ☆13Jul 9, 2021Updated 4 years ago
- 10th Anniversary Edition (Not endorsed by Nintendo)☆118Jan 20, 2025Updated last year
- An open source library for the ETPKLDiv generation algorithm invented by Lucas and Volz.☆10Dec 29, 2019Updated 6 years ago
- NordVPN Special Discount Offer • AdSave on top-rated NordVPN 1 or 2-year plans with secure browsing, privacy protection, and support for for all major platforms.
- The Video Game Level Corpus☆261Apr 20, 2020Updated 5 years ago
- A2C for GVG-AI☆23Nov 7, 2018Updated 7 years ago
- ☆107Jan 22, 2020Updated 6 years ago
- Documentation: https://stratega.readthedocs.io/en/latest/☆53Jun 10, 2025Updated 9 months ago
- Interactive GAN evolution of Mario and Zelda levels.☆56Oct 3, 2023Updated 2 years ago
- PyTorch implementation of Count-Based Exploration with Neural Density Models☆10Mar 22, 2018Updated 8 years ago
- A networking protocol for agent-environment communication☆108Feb 20, 2026Updated last month
- ☆14Jul 5, 2021Updated 4 years ago
- Resources to develop programming and software development skills☆27Sep 21, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Simplified logic programming language for Unity3D☆11Sep 6, 2020Updated 5 years ago
- A first bare bones paralleled implementation of Go Explore as described by the Uber Engineering blog post☆46Jan 25, 2019Updated 7 years ago
- A Java clone of the iOS game Hero Academy.☆20Jan 21, 2018Updated 8 years ago
- This repository contains levels for boxoban, a box-pushing puzzle game inspired by Sokoban.☆79Dec 28, 2022Updated 3 years ago
- ☆91Jun 8, 2021Updated 4 years ago
- Sokoban environment for OpenAI Gym☆395Nov 8, 2023Updated 2 years ago
- ICLR'22 Programmatic Reinforcement Learning☆17Apr 15, 2023Updated 2 years ago
- Implementation of the Playground environment from the paper Language as a Cognitive Tool to Imagine Goals inCuriosity-Driven Exploration.☆11Mar 5, 2021Updated 5 years ago
- A JAX-accelerated implementation of the Procedural Content Generation via Reinforcement Learning (PCGRL) framework. We train RL agents to…☆13Nov 26, 2025Updated 4 months ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- An experimental setup for running quality diversity algorithms on GAN latent spaces.☆22Jul 14, 2020Updated 5 years ago
- ☆10Mar 10, 2021Updated 5 years ago
- ☆23Feb 15, 2022Updated 4 years ago
- Sega Genesis Music Source Files For Everybody☆12Feb 25, 2025Updated last year
- Repository for the paper "Long-Horizon Visual Planning with Goal-Conditioned Hierarchical Predictors"☆46Nov 22, 2022Updated 3 years ago
- A flexible Multi-Agent Reinforcement Learning (MARL) environment for Collective Robotic Construction (CRC) systems☆13Mar 22, 2023Updated 3 years ago
- ☆84Nov 19, 2020Updated 5 years ago
- Procgen Benchmark: Procedurally-Generated Game-Like Gym-Environments☆1,150Updated this week
- ☆11Oct 11, 2022Updated 3 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Official implementation of the paper "On the Importance of Environments in Human-Robot Coordination", published in RSS 2021.☆16May 1, 2024Updated last year
- The NetHack Learning Environment☆980May 6, 2024Updated last year
- original source code of the ASE 2019 paper: Wuji: Automatic Online Combat Game Testing Using Evolutionary Deep Reinforcement Learning☆28Jun 8, 2020Updated 5 years ago
- Automatic unpaired shape deformation transfer (stamp application http://www.replicabilitystamp.org)☆13Jan 15, 2021Updated 5 years ago
- Official gym API for game FightingICE.☆15Feb 17, 2024Updated 2 years ago
- WMG agent☆34Oct 3, 2023Updated 2 years ago
- Modular Multiobjective (Hyper) Neuro-Evolution of Augmenting Topologies + MAP-Elites: Java code for evolving intelligent agents in Ms. Pa…☆55Mar 13, 2025Updated last year