google-deepmind / boxoban-levelsLinks
This repository contains levels for boxoban, a box-pushing puzzle game inspired by Sokoban.
☆77Updated 3 years ago
Alternatives and similar repositories for boxoban-levels
Users that are interested in boxoban-levels are comparing it to the libraries listed below
Sorting:
- Sokoban environment for OpenAI Gym☆390Updated 2 years ago
- A grid-world game engine for game AI research☆253Updated last year
- ☆324Updated last year
- impact-driven-exploration☆132Updated 2 years ago
- Benchmarking the Spectrum of Agent Capabilities☆502Updated last year
- The first place solution for the NeurIPS 2021 Nethack Challenge -- https://www.aicrowd.com/challenges/neurips-2021-the-nethack-challenge☆60Updated 3 years ago
- PAIRED in PyTorch 🔥☆64Updated 2 years ago
- Code for the paper "Leveraging Procedural Generation to Benchmark Reinforcement Learning"☆179Updated 2 years ago
- 🏆 gym-cooking: Code for "Too many cooks: Bayesian inference for coordinating multi-agent collaboration", Winner of the CogSci 2020 Compu…☆216Updated 4 years ago
- Code for the paper "Phasic Policy Gradient"☆267Updated 2 years ago
- A customizable framework to create maze and gridworld environments☆269Updated 6 years ago
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning (formerly Gym-MicroRTS)☆279Updated 5 months ago
- An environment of the board game Go using OpenAI's Gym API☆177Updated 3 years ago
- megastep helps you build 1-million FPS reinforcement learning environments on a single GPU☆146Updated 3 years ago
- Code for "Unsupervised State Representation Learning in Atari"☆256Updated 2 years ago
- ☆107Updated 5 years ago
- Deep reinforcement learning implementation that trains AIs for the CodeCraft real-time strategy game.☆21Updated 2 years ago
- Tensorflow/Keras code and trained models for Episodic Curiosity Through Reachability☆206Updated 5 years ago
- Code release for Learning with Opponent-Learning Awareness and variations.☆151Updated 2 years ago
- Recurrent and multi-process PyTorch implementation of deep reinforcement Actor-Critic algorithms A2C and PPO☆205Updated 3 years ago
- Code and links for over 25,000 trained Atari agents☆98Updated last year
- Arena: A General Evaluation Platform and Building Toolkit for Single/Multi-Agent Intelligence. AAAI 2020.☆84Updated 4 years ago
- Code for 'The Grand Atari Challenge dataset' paper☆55Updated 8 years ago
- A benchmark to test and compare your pcg algorithm against each other☆22Updated 3 months ago
- A JAX Implementation of the Twin Delayed DDPG Algorithm☆35Updated 5 years ago
- (Crafter + NetHack) in JAX. ICML 2024 Spotlight.☆362Updated 6 months ago
- Vectorized interface for reinforcement learning environments☆142Updated 2 years ago
- OpenAI Gym wrapper for the DeepMind Control Suite☆226Updated last year
- A package for "Procedural Content Generation via Reinforcement Learning" OpenAI Gym interface.☆129Updated last year
- A clean implementation of MuZero and AlphaZero following the AlphaZero General framework. Train and Pit both algorithms against each othe…☆168Updated 4 years ago