SestoAle / DeepCrawl
Deep reinforcement learning for the development of RogueLike games.
☆51Updated 3 years ago
Alternatives and similar repositories for DeepCrawl
Users that are interested in DeepCrawl are comparing it to the libraries listed below
Sorting:
- Research Into Learning to Generate Game Levels through Play☆30Updated 5 years ago
- ☆18Updated last year
- An open source library for the ETPKLDiv generation algorithm invented by Lucas and Volz.☆10Updated 5 years ago
- A package for "Procedural Content Generation via Reinforcement Learning" OpenAI Gym interface.☆117Updated 5 months ago
- Documentation: https://stratega.readthedocs.io/en/latest/☆48Updated last year
- Train or evolve controllable and diverse level-generators.☆45Updated last year
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning☆307Updated 10 months ago
- My solution to the Unity Obstacle Tower Challenge☆135Updated 3 years ago
- 10th Anniversary Edition (Not endorsed by Nintendo)☆107Updated 3 months ago
- A grid-world game engine for game AI research☆239Updated last year
- Combining NEAT and novelty search to quickly generate diverse video game levels (GECCO 2022). https://arxiv.org/abs/2204.06934☆15Updated 2 years ago
- Research into locomotion style transfer with Active Ragdolls (using MarathonEnvs +ml_agents)☆144Updated 2 years ago
- Total-order Forward Decomposition Algorithm: HTN Planning☆15Updated 4 years ago
- Obstacle Tower Source Code☆120Updated 4 years ago
- Official repository for "TOAD-GAN: Coherent Style Level Generation from a Single Example" by Maren Awiszus, Frederik Schubert and Bodo Ro…☆108Updated 2 years ago
- Starter Kit for the Unity Obstacle Tower challenge☆119Updated 5 years ago
- SpielViz is an interactive viewer for OpenSpiel games.☆31Updated last year
- This repository features game simulations as machine learning environments to experiment with deep learning approaches such as deep reinf…☆30Updated 6 years ago
- A multi-agent environment using Unity ML-Agents Toolkit☆10Updated 4 years ago
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning (formerly Gym-MicroRTS)☆252Updated 10 months ago
- Code for the paper "Leveraging Procedural Generation to Benchmark Reinforcement Learning"☆171Updated 2 years ago
- Active Ragdoll Training with Unity ML-Agents☆66Updated 3 years ago
- A simple open-source automated game designer☆22Updated 4 years ago
- Interactive GAN evolution of Mario and Zelda levels.☆54Updated last year
- A video game description language (VGDL) built on top pf pygame.☆156Updated 5 years ago
- Lightweight C++/Python Hierarchical Task Network (HTN) AI Engine☆38Updated 8 months ago
- ☆14Updated 4 years ago
- Reproducing MuJoCo benchmarks in a modern, commercial game /physics engine (Unity + PhysX).☆51Updated 5 months ago
- RL environment replicating the werewolf game to study emergent communication☆19Updated last year
- PPOL is a crowd simulator based on Unity's ML Agents and using PPO Reinforcement Learning Algorithm☆45Updated 7 years ago