Nintendo GameCube and Wii games for OpenAI gym using the Dolphin emulator.
☆69Jan 26, 2017Updated 9 years ago
Alternatives and similar repositories for gym-dolphin
Users that are interested in gym-dolphin are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A gym environment for Super Smash Bros. Melee☆27May 12, 2020Updated 6 years ago
- The SSBM "Phillip" AI.☆587Jan 4, 2025Updated last year
- Training AI for Super Smash Bros. Melee☆36Jun 18, 2026Updated 2 weeks ago
- ☆14Jun 26, 2019Updated 7 years ago
- MM-NEAT version 2.0 is no longer supported. Please get MM-NEAT 3+ from https://github.com/schrum2/MM-NEAT☆11Sep 5, 2017Updated 8 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- M.Sc. thesis: Cellular Automata + NeuroEvolution of Augmenting Topologies☆15Jan 12, 2018Updated 8 years ago
- Docker image for Tensorflow and Keras with CUDA support☆10Dec 1, 2016Updated 9 years ago
- Go implementation of NEAT☆11Oct 12, 2016Updated 9 years ago
- ACDC: A Structured Efficient Linear Layer☆44Dec 23, 2015Updated 10 years ago
- Biometric hotkeys (Win10 application launcher)☆31Sep 28, 2025Updated 9 months ago
- An AI for Hearthstone using deep reinforcement learning☆10Oct 6, 2017Updated 8 years ago
- tools for wii and function identification to help hacking wii games and better RE stuff☆25Oct 8, 2013Updated 12 years ago
- Torch test module☆22Mar 8, 2016Updated 10 years ago
- Simple (fast) transformer inference in PyTorch with torch.compile + lit-llama code☆10Aug 29, 2023Updated 2 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Simple PuddleWorld DQN example using torch7☆29Jun 16, 2016Updated 10 years ago
- Continual Learning Toolkit for Reinforcement Learning☆21Jan 28, 2018Updated 8 years ago
- Low-rank Highway Networks☆13Mar 11, 2016Updated 10 years ago
- Component Analysis using Torch7 (PCA, Whitened PCA, LDA, LPP, NPP, FastICA)☆29Feb 23, 2015Updated 11 years ago
- Asynchronous financial data management☆22Oct 3, 2017Updated 8 years ago
- Artificial Intelligence Library☆22May 2, 2024Updated 2 years ago
- Python package for inference with Gaussian processes☆11Mar 25, 2015Updated 11 years ago
- [ICML2025] Official codebase for "TeLoGraF: Temporal Logic Planning via Graph-encoded Flow Matching"☆21Jul 14, 2025Updated 11 months ago
- A Lisp bytecode interpreter for ZX-Spectrum☆16Jul 3, 2018Updated 8 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- wiimake is an automated tool for compiling, allocating, linking, and injecting C code into games for the Wii/Gamecube.☆22Jan 31, 2020Updated 6 years ago
- View, edit, and validate models for Smash Ultimate☆47Updated this week
- Benchmarking LLM Inference Speeds☆14May 17, 2026Updated last month
- Torch7 impementation of: Embed to Control: A Locally Linear Latent Dynamics Model for Control from Raw Images☆43Jan 12, 2016Updated 10 years ago
- ☆19May 8, 2026Updated 2 months ago
- probability of mendelian error in trios.☆11Jan 27, 2016Updated 10 years ago
- A squad movement planning library for StarCraft AI using Monte Carlo Tree Search and Negamax☆14Jan 1, 2019Updated 7 years ago
- A3C style Option-Critic with deliberation cost☆40Jan 9, 2018Updated 8 years ago
- ☆13Mar 26, 2019Updated 7 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A Chess engine written in Common Lisp☆11Sep 26, 2013Updated 12 years ago
- Advent of Code 2021 in 25 different languages, alphabet soup edition☆14Dec 25, 2021Updated 4 years ago
- C++ "spatial" logging system which targets versatile, (de)clutchable, _debugging_, in a single header.☆17Mar 28, 2026Updated 3 months ago
- ☆34Jan 30, 2018Updated 8 years ago
- A hot game prototype jammed out at AI & Games Dagstuhl Seminar 2015.☆12Mar 21, 2015Updated 11 years ago
- Lasagne code for weight normalization☆88Apr 3, 2016Updated 10 years ago
- PPC instruction tests☆11Jan 22, 2024Updated 2 years ago