antopilo / Nuake
Nuake is a modern engine inspired by the Quake engine that integrates with Trenchbroom
☆383Updated this week
Alternatives and similar repositories for Nuake:
Users that are interested in Nuake are comparing it to the libraries listed below
- Traktor Game Engine☆325Updated this week
- Vulkan based game engine☆242Updated this week
- Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing☆452Updated 3 months ago
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆265Updated this week
- NcEngine: 3D game engine written in modern C++ and Vulkan☆163Updated this week
- 3D game engine written in C++. Includes features like PBR, realtime global illumination, and more☆456Updated last week
- Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design☆340Updated last week
- A fast C++23 3D game engine for modern devices, with wide platform support☆724Updated 3 weeks ago
- A Cool High Performance Game Engine☆480Updated last week
- 3D Game Engine☆181Updated 6 months ago
- Abstraction layer over Khronos Vulkan API☆286Updated this week
- OpenGL C++ Graphics Engine☆451Updated 2 weeks ago
- Jet-Lagged Engine is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.☆296Updated last week
- An experimental game engine.☆170Updated last month
- Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that …☆721Updated last week
- High-level rendering components☆316Updated this week
- Open-source, cross-platform 2D and 3D game engine built in C++☆278Updated last week
- Game Engines with Source: Learning from the best☆668Updated 3 weeks ago
- AGE: Arc Game Engine is an open-source engine for building 2D & 3D real-time rendering and interactive contents, especially video games w…☆336Updated 9 months ago
- vuk - A rendergraph-based abstraction for Vulkan☆508Updated this week
- Froggy OpenGL Engoodener☆142Updated this week
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.☆409Updated 2 weeks ago
- A minimalist and easy to use graphics API.☆507Updated last month
- Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping☆676Updated last year
- 2D/3D game engine from scratch☆89Updated 3 months ago
- 2D renderer written in C utilizing Vulkan☆218Updated this week
- A Vulkan game engine in C++ with PBR rendering and a Declarative GUI Widgets library.☆113Updated last week
- An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dyanmic lights in games.☆87Updated 8 months ago
- Multi-OS 3D engine.☆529Updated last month
- Thunder Engine – Cross-platform 2D and 3D game engine with modular architecture☆576Updated this week