raylib-extras / rlImGuiLinks
A Raylib integration with DearImGui
☆392Updated this week
Alternatives and similar repositories for rlImGui
Users that are interested in rlImGui are comparing it to the libraries listed below
Sorting:
- A simple and easy-to-use file-format to package resources☆468Updated 3 weeks ago
- single header C(99) library to implement client-server network code for games☆500Updated 7 months ago
- C++ Object Oriented Wrapper for raylib☆775Updated last week
- A minimal project template for raylib using CMake that works well in CLion & Visual Studio.☆186Updated last year
- Single-header, cross-platform libraries for game development☆383Updated 3 weeks ago
- Nuklear immediate mode GUI for raylib☆195Updated 3 months ago
- A simple and easy-to-use audio library based on miniaudio☆211Updated 5 months ago
- Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web. Also includes SDL_mixer, SDL_Image, and SD…☆230Updated last month
- Raylib 100% GPU particles example in 3D. Uses compute shaders and is fully documented. Millions of particles at 60 fps on a laptop.☆130Updated last year
- A small Raylib C++ template that uses CMake, LDtk, and Box2d☆82Updated 2 months ago
- Example collection for the SDL_GPU API☆318Updated 2 weeks ago
- A simple and easy-to-use raylib build projects generator☆215Updated 2 months ago
- 2D physics header-only library for videogames developed in C using raylib library.☆536Updated 8 months ago
- ☆170Updated 2 months ago
- Utilities and common code for use with raylib☆115Updated last year
- Minimal modern efficient cross platform 2D graphics painter in C☆508Updated 5 months ago
- premake system for use in making raylib game projects☆217Updated 2 months ago
- A simple and easy-to-use raygui layouts editor☆131Updated 2 weeks ago
- The *cutest* framework out there for creating 2D games in C++!☆641Updated this week
- A starter project for graphics applications using SDL, bgfx and Dear ImGui☆329Updated last year
- Retired version 3 repository☆409Updated 9 months ago
- Shader translation library for SDL's GPU API.☆234Updated last week
- Jet-Lagged Engine is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.☆301Updated last month
- A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)☆120Updated last week
- A fast C++23 3D game engine for modern devices, with wide platform support☆739Updated this week
- Shows how to integrate Box2D with raylib☆112Updated 8 months ago
- A modern and helpful cross-platform json-parser for C++, used for parsing Tiled maps.☆210Updated last year
- A small template to start your raylib game☆529Updated 3 months ago
- Load Tiled .tmx files for tile maps in raylib, using the TMX C Loader.☆70Updated 10 months ago
- Examples and simple games using raylib and C++☆91Updated 3 weeks ago