Demo associata alla conferenza DevGames 2024 (https://devgames.org/) "Astrazioni per Vulkan/DirectX"
☆29Jul 11, 2024Updated last year
Alternatives and similar repositories for devgames2024
Users that are interested in devgames2024 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A state-of-the-art DirectX12 based pathtracer☆20Mar 13, 2026Updated 2 weeks ago
- Cranberry Game Engine is my Personal hobby game engine☆15Dec 23, 2025Updated 3 months ago
- Just another C++ Vulkan Game Engine☆17Jul 11, 2024Updated last year
- ☆11Mar 19, 2026Updated last week
- Level editor☆10Mar 7, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- vast Engine☆11Oct 2, 2024Updated last year
- A minimal Vulkan deferred rendering demonstration.☆32Jan 3, 2025Updated last year
- Collection of small, well-commented Rust samples to learn Rust.☆19Sep 10, 2017Updated 8 years ago
- Humble2 Engine☆21Updated this week
- LightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics AP…☆408Mar 22, 2026Updated last week
- Implementation of the SIGGRAPH 2022 paper "Efficiency-aware MIS for bidirectional rendering algorithms"☆28Sep 20, 2022Updated 3 years ago
- High-performance 3d game engine with Vulkan backend [WIP]☆14Jan 4, 2026Updated 2 months ago
- GameDev framework under heavy development used as a personal test bed for rendering techniques and game mechanics. Have a look around. Yo…☆21Feb 18, 2026Updated last month
- Implementation of "Single-pass stratified importance resampling"☆30Jul 30, 2022Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- C++ code used in various Glare Tech Ltd products☆14Mar 17, 2026Updated last week
- ☆27Feb 6, 2025Updated last year
- Vulkan framework for Windows☆89Sep 23, 2019Updated 6 years ago
- Metaverse client and server written in C++. Runs on Windows, Mac, Linux and Web. Custom 3D engine, networked physics and Lua scripting☆79Updated this week
- Homebrew Nintendo Switch graphics demo☆20Sep 1, 2025Updated 6 months ago
- Runs NanoVG demo with moui.☆13Aug 10, 2020Updated 5 years ago
- Code sample accompanying the article "Crash Course in BRDF Implementation"☆339Aug 24, 2023Updated 2 years ago
- NK is a simple C++ 2D rendering library with input and app control handling.☆12Aug 11, 2024Updated last year
- Generic Associated Types lang team initiative☆13Jan 25, 2023Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Feb 5, 2021Updated 5 years ago
- OpenGL rendering framework.☆27Mar 9, 2022Updated 4 years ago
- C++ implementation of "Stochastic Generation of (t,s) Sample Sequences", by Helmer, Christensen, and Kensler (2021)☆55Dec 14, 2023Updated 2 years ago
- ☆25Mar 11, 2026Updated 2 weeks ago
- An experimental ISPC backend for SPIRV-Cross☆59Jan 3, 2023Updated 3 years ago
- Ray Tracing in One Weekend with DXR☆17Jun 18, 2024Updated last year
- UE5 plugin for singleton management of interfaces, actors, and components☆13Mar 19, 2025Updated last year
- Importance-sampled FAST Noise☆43Jun 18, 2025Updated 9 months ago
- A micropolygon rasterizer written in OpenCL☆40Jan 3, 2015Updated 11 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- Little bit of fun to see if I could create something similar to MegaTextures found in Quake Wars.☆22Aug 7, 2015Updated 10 years ago
- Real-Time Path Guiding Using Bounding Voxel Sampling☆33Jul 30, 2024Updated last year
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆976Aug 7, 2025Updated 7 months ago
- Make a Demo Tool in Rust tutorial book☆14Aug 29, 2017Updated 8 years ago
- LTC approximation of the Anisotropic GGX for real-time area light shading with anisotropic reflection.☆87Nov 27, 2025Updated 4 months ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆28Jun 15, 2024Updated last year
- Comparing various C++ OBJ parsing libraries☆18Jan 20, 2023Updated 3 years ago