Squareys / magnum-vr-uiLinks
Magnum::Ui + Leap Motion + Oculus VR
☆22Updated 7 years ago
Alternatives and similar repositories for magnum-vr-ui
Users that are interested in magnum-vr-ui are comparing it to the libraries listed below
Sorting:
- Samples for Oculus Rift and OpenGL☆57Updated 5 years ago
- Gettings started with Cinder glNext(0.9.0?)'s new OpenGL API.☆23Updated 10 years ago
- 🌌 A paper describing a technique to render a parametric celestial skybox with the ability to light environments similar to natural color…☆57Updated 8 years ago
- A GPU fluid simulation written with the Cinder framework☆86Updated 5 years ago
- Simple Delaunay triangulator for Cinder based on ofxDelaunay and Paul Bourke's paper☆18Updated 10 years ago
- use Cinder with Google Cardboard VR☆11Updated 8 years ago
- Implicit shape rendering (SDF) in Metal.☆18Updated 4 years ago
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++, GLSL, and OpenGL 4.1☆38Updated 5 years ago
- Thin wrapper around Cmft for use with Cinder☆12Updated 8 years ago
- Basic 'photoshop' style scene graph.☆13Updated 8 years ago
- A collection of Space Partitioning Algorithms for Cinder☆45Updated 8 years ago
- Public repository of personal cinder projects, largely for my own edification.☆14Updated 9 years ago
- glTF Spec for Cinder☆15Updated 8 years ago
- FFT visualizer for images☆27Updated 8 years ago
- OpenGL sample for the new GL_NVX_linked_gpu_multicast extension☆25Updated last year
- Marching cubes algorithm demo for OpenFrameworks / OSX, using a geometry shader☆27Updated 13 years ago
- Cinder classes☆17Updated 10 years ago
- melo is mesh loader for OBJ, glTF2 and PLY☆47Updated 4 years ago
- Sample code that supplements the Sculpting And Simulations talk.☆101Updated 6 years ago
- NVidia Flex support for Cinder.☆18Updated 8 years ago
- OpenCl block for Cinder☆14Updated 9 years ago
- ☆23Updated 6 years ago
- GPU fluid simulation☆171Updated 13 years ago
- Implementation of older C++ API using LeapC☆52Updated 7 years ago
- Simple bridge between Cinder and ARKit☆22Updated 6 years ago
- A GPU radix sorter using the OpenGL compute shader.☆20Updated 9 years ago
- A full dome fisheye solution for Cinder 0.9.0☆28Updated 9 years ago
- Tools I use on various projects☆13Updated 9 months ago
- An implementation of multiscale turing patterns with openFrameworks and OpenCV.☆18Updated 12 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 8 years ago