SprueKit / TexGraphLinks
A procedural texture graphing tool
☆43Updated 6 years ago
Alternatives and similar repositories for TexGraph
Users that are interested in TexGraph are comparing it to the libraries listed below
Sorting:
- TexGraph public folder content with nodes json descriptors and shaders.☆152Updated 2 years ago
- [Unofficial & WIP] Narrow-scoped UI widget framework, designed for Blender.☆78Updated last year
- A tool to help you learn glsl, written in C++ and compiled to webassembly☆22Updated 4 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- Realistic Grass Rendering using DirectX 11 and a geometry-shader based approach.☆62Updated 4 years ago
- GPU Texture Baking Tool☆114Updated 6 years ago
- OpenGL-based voxel renderer☆66Updated 9 years ago
- Experiment of global illumination in screen space☆88Updated 7 years ago
- An experiment on creating an animation system similar to Unreal Engine 4 from scratch.☆47Updated 4 years ago
- Sample for the Voxels library☆37Updated 11 years ago
- Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture☆43Updated 5 years ago
- BCry Asset Exporter from Blender to CryEngine☆47Updated 7 years ago
- A comparison of typical real-time and offline illumination methods. (SSAO, HBO, VXGI, and Ray Traced Global Illumination)☆34Updated 7 years ago
- Experiment with generating clouds in real time on low end computer☆128Updated 5 years ago
- An in-game procedural terrain and content generation framework☆45Updated 2 years ago
- ☆59Updated 3 years ago
- OpenGL 4 PBR engine☆27Updated 6 years ago
- Immediate mode 3D gizmo for scene editing☆6Updated 4 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆24Updated 7 years ago
- Kraut is a program to procedurally generate plants, especially trees.☆104Updated 4 years ago
- Dear ImGui port to Unreal Engine☆59Updated 8 years ago
- Confetti-FX's The-Forge Lite Edition☆27Updated 6 years ago
- A realtime terrain erosion & fluid simulation running on the CPU.☆79Updated 4 years ago
- Space-game oriented rendering engine☆25Updated 5 months ago
- Testing various FBX file format parsing libraries☆59Updated 2 months ago
- Automatic UV Unwrapping Library for Dust3D☆89Updated 5 years ago
- Vulkan Renderer☆31Updated last year
- Vulkan framework for Windows☆88Updated 5 years ago
- A small dx11 base program I use to test shaders and techniques☆87Updated 4 years ago