SharpDX earth-size planetary terrain achieved through 3d noise, cubicle quadtrees, and double-precision simulation space
☆11Nov 29, 2016Updated 9 years ago
Alternatives and similar repositories for Planetary-Terrain
Users that are interested in Planetary-Terrain are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Unity3d Planetary Terrain and Floating Origin☆69May 20, 2018Updated 7 years ago
- Infinite, procedurally generated island archipelago with LODs, frustum culling and erosion using compute shaders.☆13Jun 4, 2021Updated 4 years ago
- Infinite islands generation☆19Jan 16, 2019Updated 7 years ago
- Live entity editing for Xenko games.☆11Mar 14, 2021Updated 5 years ago
- Humanizer meets all your .NET needs for manipulating and displaying strings, enums, dates, times, timespans, numbers and quantities.☆11Feb 17, 2023Updated 3 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Voronoi Diagram C# Implementation☆12Jul 11, 2017Updated 8 years ago
- Basic planetary terrain generator system.☆13Mar 9, 2018Updated 8 years ago
- Vector implementation in Zig☆12May 4, 2023Updated 3 years ago
- C# .NET Managed Library Handling NIF (NetImmerse/GameBryo game engine) file format for 3D Meshes / Models☆16Jan 26, 2018Updated 8 years ago
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Mar 2, 2019Updated 7 years ago
- The result of running through https://machengine.org/core/getting-started☆16Jun 2, 2024Updated last year
- ☆23Mar 11, 2025Updated last year
- Open Source Unity3d Planetary Terrain Editor Extension with incremental background updates via multithreading☆79Jun 26, 2025Updated 10 months ago
- ☆10Jun 16, 2021Updated 4 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains ma…☆12May 12, 2024Updated last year
- Improved DTU Evaluation Code☆13Oct 15, 2019Updated 6 years ago
- Terrain implementation for the Stride game engine☆24Jul 28, 2020Updated 5 years ago
- Unity QuadSphere with Level of Detail subdivision☆103Mar 21, 2023Updated 3 years ago
- Network Solution for Unity, Stride, Xenko, Unigine☆38May 7, 2023Updated 2 years ago
- Unity3D Quad-tree planet script with terrain generation, LOD levels, and resource placement☆123Oct 6, 2020Updated 5 years ago
- A fully-dynamic voxel-based global illumination system for Unity☆13Oct 30, 2017Updated 8 years ago
- This project demonstrates the use of GPU mesh shaders to enhance object surfaces in real-time. The application is written in C++ and GLSL…☆13May 12, 2025Updated 11 months ago
- NDE: Neural Directional Encoding☆26May 24, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Just a set of easy to use extensions mostly for Unity DOTS☆15Mar 3, 2022Updated 4 years ago
- A .NET wrapper for BinomialLLC's Basis Universal Supercompressed GPU Texture Codec☆10Nov 22, 2022Updated 3 years ago
- Collision-detection and collision-avoidance navigation demonstration using a feedforward neural network.☆13Nov 4, 2018Updated 7 years ago
- Cross platform game engine using Vulkan API☆11Apr 10, 2026Updated 3 weeks ago
- Python biblioteka za promenu imena po padežima bez baze podataka sa podrškom za prezimena, ćirilicu i latinicu i prisvojne prideve // A P…☆16Aug 16, 2023Updated 2 years ago
- WIP project for editing automatically chunked scenes from one giant parent scene☆41Sep 30, 2023Updated 2 years ago
- UCSD CSE 291☆23Apr 27, 2026Updated last week
- The .NET version of the Slang compiler, allowing the compilation of Slang code in a .NET environment.☆34Apr 22, 2026Updated last week
- An experimentation in creating a game engine from scratch with .NET Core☆19Apr 15, 2024Updated 2 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Unity surface shader for leaves/pine needles (on alpha cutout textures)☆21Apr 26, 2021Updated 5 years ago
- Vulkan Port of Frank Luna's Introduction to 3D Game Programming With DirectX 12☆14Mar 11, 2022Updated 4 years ago
- High Performance QuadTree's for C# with proper struct support☆18Aug 15, 2022Updated 3 years ago
- Networking entities and load balancing with distributed server workers.☆30Nov 28, 2024Updated last year
- Stride Toolkit is a .NET Standard library for use with the Stride Game Engine.☆30Sep 28, 2024Updated last year
- Minimal Zig parser for .obj and .mtl files☆22Mar 20, 2026Updated last month
- Realistic Rendering, Terrain Generation, and Physics Simulation Engine☆14Dec 17, 2015Updated 10 years ago