SharpDX earth-size planetary terrain achieved through 3d noise, cubicle quadtrees, and double-precision simulation space
☆11Nov 29, 2016Updated 9 years ago
Alternatives and similar repositories for Planetary-Terrain
Users that are interested in Planetary-Terrain are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Voronoi Diagram C# Implementation☆12Jul 11, 2017Updated 9 years ago
- Infinite, procedurally generated island archipelago with LODs, frustum culling and erosion using compute shaders.☆13Jun 4, 2021Updated 5 years ago
- Infinite islands generation☆19Jan 16, 2019Updated 7 years ago
- Live entity editing for Xenko games.☆11Mar 14, 2021Updated 5 years ago
- Solar system simulation with orbital physics in Unity☆15Dec 4, 2022Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Humanizer meets all your .NET needs for manipulating and displaying strings, enums, dates, times, timespans, numbers and quantities.☆11Feb 17, 2023Updated 3 years ago
- Basic planetary terrain generator system.☆13Mar 9, 2018Updated 8 years ago
- C# .NET Managed Library Handling NIF (NetImmerse/GameBryo game engine) file format for 3D Meshes / Models☆16Jan 26, 2018Updated 8 years ago
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Mar 2, 2019Updated 7 years ago
- Converts geometry node attributes to built-in attributes☆14Mar 30, 2023Updated 3 years ago
- Open Source Unity3d Planetary Terrain Editor Extension with incremental background updates via multithreading☆79Jun 26, 2025Updated last year
- Just a set of easy to use extensions mostly for Unity DOTS☆15Mar 3, 2022Updated 4 years ago
- Unity3D Quad-tree planet script with terrain generation, LOD levels, and resource placement☆123Oct 6, 2020Updated 5 years ago
- Network Solution for Unity, Stride, Xenko, Unigine☆39May 7, 2023Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A fully-dynamic voxel-based global illumination system for Unity☆13Oct 30, 2017Updated 8 years ago
- This project demonstrates the use of GPU mesh shaders to enhance object surfaces in real-time. The application is written in C++ and GLSL…☆13May 12, 2025Updated last year
- A simple C# network library.☆30Jan 6, 2025Updated last year
- A .NET wrapper for BinomialLLC's Basis Universal Supercompressed GPU Texture Codec☆10Nov 22, 2022Updated 3 years ago
- Collision-detection and collision-avoidance navigation demonstration using a feedforward neural network.☆13Nov 4, 2018Updated 7 years ago
- High Performance QuadTree's for C# with proper struct support☆18Aug 15, 2022Updated 4 years ago
- Изворни код Полумента Генератора☆16Aug 22, 2019Updated 7 years ago
- WIP project for editing automatically chunked scenes from one giant parent scene☆40Sep 30, 2023Updated 2 years ago
- An experimentation in creating a game engine from scratch with .NET Core☆19Apr 15, 2024Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Vulkan Port of Frank Luna's Introduction to 3D Game Programming With DirectX 12☆14Mar 11, 2022Updated 4 years ago
- Stride Toolkit is a .NET Standard library for use with the Stride Game Engine.☆32Sep 28, 2024Updated last year
- C# implementation ot Cornu spiral aka Clothoid : circle-circle and line-circle fitting, intersecton with line etc.☆18Oct 27, 2020Updated 5 years ago
- Vector tile layers for Mapsui☆10Mar 29, 2025Updated last year
- Networking entities and load balancing with distributed server workers.☆30Nov 28, 2024Updated last year
- ☆22Jun 9, 2026Updated 2 months ago
- Write PlayStation 2 homebrew in Zig!☆23Aug 12, 2024Updated 2 years ago
- 3D graphics engine for .NET platform.☆17Feb 25, 2024Updated 2 years ago
- A faster spline/line renderer using the GPU + Jobs + Burst, focusing mainly on the performance of modifying control points, i.e. it is qu…☆19Apr 25, 2024Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A py script helps download resources used in online shader.☆26Apr 10, 2020Updated 6 years ago
- Removing labels overlapping from charts with simulated annealing. Blog link below☆12Jul 5, 2023Updated 3 years ago
- A real-time, learning-first 3D terrain DEM renderer in Rust. The viewer raymarches real-world Digital Elevation Model data on the GPU. Le…☆18Jun 19, 2026Updated 2 months ago
- vierkant is a Vulkan based rendering library written in C++20☆23Updated this week
- An open-source web app for checking bus arrivals in biggest Serbian cities (Belgrade, Novi Sad and Nis).☆20Feb 25, 2026Updated 6 months ago
- ☆22Mar 22, 2025Updated last year
- Elden Ring Document (BWiki)☆24Apr 21, 2022Updated 4 years ago