unitycoder / MeshSplatTools
sources for the old mesh splat tool https://unitycoder.com/blog/2013/08/26/mesh-terrain-texturingsplatmap-tool-wip/
☆13Updated 5 years ago
Related projects: ⓘ
- A simple template for implementing your own motion-vector fueled temporal effects in Unity☆12Updated 7 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆23Updated 3 years ago
- Simple tool for Unity to paint vertex colors on meshes☆15Updated 3 years ago
- ☆12Updated 7 years ago
- Stylized Procedural Skybox for Amplify Shader Editor☆19Updated 5 years ago
- A sprite outline solution.☆13Updated 7 years ago
- Perform a raycast against one or more meshes.☆29Updated 6 years ago
- Material replacements for getting SpeedTree models to work on HDRP Terrain. Highly experimental.☆18Updated 5 years ago
- ☆15Updated 6 years ago
- Floor reflection shader that seems like planar mirror reflection.☆10Updated 6 years ago
- Ley Lines is a node graph editor framework for Unity.☆12Updated 7 years ago
- ☆18Updated 6 years ago
- A collection of effects created with Cloth Component☆12Updated 5 years ago
- Modulate SH Weight Editor. 版本一已经完成 光照贴图设置好,再确认一下探针数据有时你会发现可能要比想象中的弱或者强,使用该功能,Artists可以直观地修改好以后,再回到SphericalHarmonicsL2探针数据。 不用再烘培,就能回到原始数…☆12Updated last year
- 2D shader-based lighting system for Unity3D☆15Updated 6 years ago
- A proof of concept demonstrating the saving and loading of data from the Unity 5 WebGL player.☆10Updated 9 years ago
- Custom Editor script for Unity 5 LineRenderer component☆20Updated 6 years ago
- Repository of a grass simulation featuring geometric grass rendering, dynamic LOD with billboard grass, wind simulation and collision det…☆18Updated 6 years ago
- ☆11Updated 4 years ago
- ☆13Updated this week
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 5 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 4 years ago
- A color management solution for Unity☆15Updated 3 years ago
- A demo to show rendering custom draw calls in the Unity's SRP framework. Take planar shadow rendering for example.☆27Updated 4 years ago
- ☆10Updated 6 years ago
- procedural stars with compute and geometry shader☆12Updated 8 years ago
- Selectable Inversion Image Effect for Unity☆18Updated 4 years ago
- A tool that generates custom editors in Unity☆23Updated 5 years ago
- ☆14Updated this week
- ☆15Updated this week