TrickyGo / Pano2Room
Pytorch implementation of Pano2Room (SIGGRAPH Asia 2024)
β104Updated 7 months ago
Alternatives and similar repositories for Pano2Room:
Users that are interested in Pano2Room are comparing it to the libraries listed below
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"β167Updated 4 months ago
- [NeurIPS 2024] Official code for "Splatter a Video: Video Gaussian Representation for Versatile Processing"β134Updated 3 months ago
- π³ [CVPR'25] PanSplat: 4K Panorama Synthesis with Feed-Forward Gaussian Splattingβ121Updated 3 weeks ago
- FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstructionβ167Updated 3 months ago
- FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting (IJCAI-2024)β54Updated 7 months ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstructionβ150Updated last month
- Official implementation of NeurIPS 2024 paper: "FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scenβ¦β106Updated 2 weeks ago
- [ICLR 2025] Latent Radiance Fields with 3D-aware 2D Representationsβ106Updated 2 months ago
- [ECCV 2024] DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splattingβ88Updated 2 months ago
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modelingβ85Updated 9 months ago
- [arXiv 2024] Novel View Extrapolation with Video Diffusion Priorsβ110Updated 2 months ago
- [CVPR2025] Feat2GS: Probing Visual Foundation Models with Gaussian Splattingβ141Updated last month
- ποΈ [NeurIPS'24] MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Viewsβ246Updated 4 months ago
- [ECCV 2024] Implementation of latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstructionβ217Updated 2 weeks ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategyβ168Updated 4 months ago
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstructionβ162Updated 7 months ago
- [CVPR 2025] 3DEnhancer: Consistent Multi-View Diffusion for 3D Enhancementβ75Updated last month
- Self-reimplemented version of Long-LRM.β150Updated 3 weeks ago
- [CVPR 2025] Splatter-360: Generalizable 360 Gaussian Splatting for Wide-baseline Panoramic Imagesβ67Updated 4 months ago
- Dynamic 2D Gaussians: Geometrically accurate radiance fields for dynamic objectsβ125Updated 3 months ago
- Official implementation of the paper "Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections" [ECCV 2024]β167Updated last month
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Setβ132Updated 4 months ago
- Gaussian splatting implementation of Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionsβ92Updated last year
- [ICLR 2025] HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstructionβ75Updated 2 months ago
- β131Updated 6 months ago
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024β96Updated 2 months ago
- This repository contains the code for the paper An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes https://β¦β86Updated 7 months ago
- β159Updated 2 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"β137Updated 5 months ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modelingβ90Updated last week