TrickyGo / Pano2RoomLinks
Pytorch implementation of Pano2Room (SIGGRAPH Asia 2024)
β108Updated 9 months ago
Alternatives and similar repositories for Pano2Room
Users that are interested in Pano2Room are comparing it to the libraries listed below
Sorting:
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"β175Updated 6 months ago
- π³ [CVPR'25] PanSplat: 4K Panorama Synthesis with Feed-Forward Gaussian Splattingβ130Updated 2 months ago
- [ICML'25] Official Implementation of "PF3plat: Pose-Free Feed-Forward 3D Gaussian Splatting"β202Updated last month
- [CVPR 2025] Splatter-360: Generalizable 360 Gaussian Splatting for Wide-baseline Panoramic Imagesβ76Updated 5 months ago
- [ICLR 2025] Latent Radiance Fields with 3D-aware 2D Representationsβ108Updated 3 months ago
- FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting (IJCAI-2024)β55Updated 8 months ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstructionβ155Updated 2 months ago
- Gaussian splatting implementation of Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionsβ99Updated last year
- Official implementation of NeurIPS 2024 paper: "FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scenβ¦β117Updated last week
- FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstructionβ172Updated 5 months ago
- [ECCV 2024] Implementation of latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstructionβ220Updated 2 months ago
- ποΈ [NeurIPS'24] MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Viewsβ260Updated 6 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"β148Updated 6 months ago
- Gaussian Splatting from VGGSfM and Mast3r, and their comparisonβ213Updated 9 months ago
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstructionβ168Updated 8 months ago
- [ICLR 2025] HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstructionβ85Updated 4 months ago
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024β106Updated 4 months ago
- Official implementation of the paper "Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections" [ECCV 2024]β171Updated 2 months ago
- [NeurIPS 2024] Official code for "Splatter a Video: Video Gaussian Representation for Versatile Processing"β138Updated 4 months ago
- [ECCVβ24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'β100Updated 10 months ago
- [arXiv 2024] Novel View Extrapolation with Video Diffusion Priorsβ112Updated 3 months ago
- [CVPR2025] Feat2GS: Probing Visual Foundation Models with Gaussian Splattingβ165Updated 2 months ago
- An unofficial implementation of absGSβ105Updated last year
- β133Updated 7 months ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategyβ173Updated 6 months ago
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modelingβ86Updated 10 months ago
- Dynamic 2D Gaussians: Geometrically accurate radiance fields for dynamic objectsβ129Updated 5 months ago
- [ECCV2024] [3DV Nectar 2025] FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimallyβ216Updated 8 months ago
- 3D Gaussian Splatting with Deferred Reflectionβ150Updated 10 months ago
- Self-reimplemented version of Long-LRM.β159Updated last month