Zerg-Overmind / diff-gaussian-rasterizationLinks
☆86Updated last year
Alternatives and similar repositories for diff-gaussian-rasterization
Users that are interested in diff-gaussian-rasterization are comparing it to the libraries listed below
Sorting:
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆176Updated 10 months ago
- GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation (TMLR)☆191Updated last year
- (ECCV '24) DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting☆74Updated last year
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆156Updated last year
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆87Updated 6 months ago
- My Modification to vanilla 3D Gaussians☆125Updated last year
- This repository contains the code for the paper An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes https://…☆92Updated last year
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆189Updated 10 months ago
- ☆67Updated 2 years ago
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆194Updated last year
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆171Updated last year
- ☆117Updated 2 years ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆119Updated 2 weeks ago
- [CVPR 2025] Code for Deformable Radial Kernel Splatting☆198Updated 8 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆148Updated last year
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆110Updated 7 months ago
- ☆74Updated 11 months ago
- Fillerbuster: Multi-View Scene Completion for Casual Captures☆110Updated 11 months ago
- Improved 3DGS rasterizer.☆127Updated 11 months ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆104Updated 9 months ago
- ☆53Updated last year
- ☆178Updated 11 months ago
- [3DV 2025] MaterialFusion: Enhancing Inverse Rendering with Material Diffusion Priors☆86Updated last year
- [NeurIPS 2024] "DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representation"☆119Updated 3 months ago
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆186Updated last year
- Official code for the paper: Strivec (ICCV2023)☆147Updated 2 years ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆85Updated last year
- [CVPR' 2025'] Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh☆192Updated 7 months ago
- Code for MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Data (CVPR 2025)☆198Updated 8 months ago
- [NeurIPS'24] NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstruction☆125Updated last year