☆86May 14, 2024Updated last year
Alternatives and similar repositories for diff-gaussian-rasterization
Users that are interested in diff-gaussian-rasterization are comparing it to the libraries listed below
Sorting:
- GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation (TMLR)☆193May 13, 2024Updated last year
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆88Jul 27, 2025Updated 7 months ago
- [NeurIPS 2024] MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting☆151May 25, 2025Updated 9 months ago
- [NeurIPS 2024] DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos☆232Sep 27, 2024Updated last year
- [ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting☆937Jan 31, 2026Updated last month
- [CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes☆632Jun 27, 2025Updated 8 months ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆176Mar 18, 2025Updated 11 months ago
- [NeurIPS 2024] This repository contains the official authors implementation associated with the paper "D-MiSo: Editing Dynamic 3D Scenes …☆26Jul 21, 2025Updated 7 months ago
- ☆16Apr 7, 2024Updated last year
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆172Nov 15, 2024Updated last year
- [CVPR 2024] Official implementation of "Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction"☆1,203Jun 25, 2024Updated last year
- [ICLR 2024] Official Implementation of Consistent4D: Consistent 360° Dynamic Object Generation from Monocular Video☆279Nov 14, 2024Updated last year
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆85Nov 1, 2024Updated last year
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆984Nov 15, 2024Updated last year
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis☆801Mar 30, 2025Updated 11 months ago
- [CVPR' 2025'] Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh☆193Jul 1, 2025Updated 8 months ago
- ☆38May 15, 2025Updated 9 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆47May 26, 2024Updated last year
- Official Implementation for STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians☆202Jul 26, 2024Updated last year
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆672Jun 17, 2025Updated 8 months ago
- A simple nerfstudio implementation of 3D Gaussian rendering via Fuzzy Metaball equations☆12Oct 29, 2023Updated 2 years ago
- An unofficial implementation of Tensor4D with support for the D-NeRF dataset☆13Nov 8, 2023Updated 2 years ago
- [arXiv 2023] DreamGaussian4D: Generative 4D Gaussian Splatting☆603Jun 10, 2024Updated last year
- ☆180Oct 22, 2024Updated last year
- [ICML 2023] Learning Neural Constitutive Laws from Motion Observations for Generalizable PDE Dynamics☆147Jun 28, 2023Updated 2 years ago
- ☆18Oct 23, 2023Updated 2 years ago
- [TPAMI 2025, NeurIPS 2024] Video4DGen: Enhancing Video and 4D Generation through Mutual Optimization☆369Jan 12, 2025Updated last year
- [IROS 2025] Official repository of GRIP: A General Robotic Incremental Potential Contact Simulation Dataset for Unified Deformable-Rigid …☆18Jul 10, 2025Updated 7 months ago
- Code for "GeneAvatar: Generic Expression-Aware Volumetric Head Avatar Editing from a Single Image", CVPR 2024☆94May 31, 2024Updated last year
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering☆1,189Sep 26, 2024Updated last year
- Original reference implementation of "PAPR: Proximity Attention Point Rendering"☆39Nov 10, 2025Updated 3 months ago
- Differentiable gaussian rasterization with depth, alpha, normal map and extra per-Gaussian attributes, also support camera pose gradient☆308Oct 9, 2024Updated last year
- Code for PPR: Physically Plausible Reconstruction from Monocular Videos (ICCV 23).☆83Jul 3, 2024Updated last year
- [TPAMI 2025] Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians☆817Aug 19, 2025Updated 6 months ago
- [CVPR 2024] IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracing☆102Sep 16, 2024Updated last year
- Main repo for GIOROM☆18Sep 28, 2025Updated 5 months ago
- [ICLR 2025] Diffusion²: Dynamic 3D Content Generation via Score Composition of Video and Multi-view Diffusion Models☆56Mar 18, 2025Updated 11 months ago
- ☆343Nov 29, 2024Updated last year
- [IROS24] Offical repository for "PEGASUS: Physically Enhanced Gaussian Splatting Simulation System for 6DoF Object Pose Dataset Generatio…☆41Jul 18, 2024Updated last year