RollingBarrel / Helheim-Engine
☆11Updated 2 months ago
Alternatives and similar repositories for Helheim-Engine:
Users that are interested in Helheim-Engine are comparing it to the libraries listed below
- A scalable pipeline tool for graphics applications to build assets.☆26Updated 8 months ago
- A simple real time physics engine for video games.☆19Updated 5 months ago
- Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal☆23Updated 5 years ago
- Verus Engine is a modern 3D game engine.☆39Updated last month
- Game development framework under heavy development used as a personal testbed for rendering techniques and game mechanics. Have a look ar…☆15Updated 3 weeks ago
- Visual scripting plugin for Lumix Engine☆9Updated 2 months ago
- Cranberry Game Engine is my Personal hobby game engine☆11Updated 6 months ago
- This repo demonstrates 3 rendering algorithms: Forward Rendering Deferred Shading Forward+ (Tiled Forward Rendering)☆17Updated 9 months ago
- RavEngine sample programs☆31Updated this week
- A C++ game engine powered by Vulkan☆25Updated last month
- Nabla's Tests and Examples source code☆25Updated this week
- Havok Physics & Animation 2013☆30Updated 3 years ago
- Material Graph Editor for Urho3D engine☆26Updated 2 years ago
- Lightmap generator for Urho3D based on Hugo Elias's Radiosity.☆24Updated 6 years ago
- Dynamic, Contiguous-Memory Objects Pool☆13Updated 6 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆19Updated 3 years ago
- Another hobby cross-platform, multi-API graphics engine☆20Updated 3 years ago
- This project is a simple, android mobile-oriented, 3D OpenGL ES 2.0 based game engine developed inside of the Android Native Development …☆11Updated 8 years ago
- Urho3D extension library☆22Updated 6 years ago
- OpenGL 3D game engine☆7Updated 5 months ago
- ☆11Updated 2 years ago
- A Vulkan rendergraph based renderer, with a node based editor.☆22Updated last year
- Qt based Urho3D editor and general toolset☆29Updated 7 years ago
- Work Stealing Queue, Job System, Thread Pool, Programming Parallel / Concurrent Applications☆16Updated 2 years ago
- Game engine, written in C++ with OpenGL and D3D11. Has a custom shader language, that gets converted to HLSL/GLSL.☆14Updated last year
- Automatically exported from code.google.com/p/advanced-animation-with-directx-source-code☆14Updated 9 years ago
- ENGINE..... vrooooommm☆34Updated 4 months ago
- ☆10Updated 2 years ago
- A bgfx port of lightmapper.h☆16Updated 8 years ago
- Graphics system agnostic game engine core☆20Updated 5 years ago