A simple real time physics engine for video games.
☆36Feb 2, 2026Updated last month
Alternatives and similar repositories for ViennaPhysicsEngine
Users that are interested in ViennaPhysicsEngine are comparing it to the libraries listed below
Sorting:
- A C++20 compile time entity component system for games and game engines.☆32Feb 2, 2026Updated last month
- A Vulkan based render engine☆144Feb 11, 2026Updated 3 weeks ago
- A C++20 meta programming library for manipulating lists of types and values.☆31Oct 15, 2024Updated last year
- A 3D Geometry Processing / Collision Detection / Physics Engine with zero dependencies☆11Aug 1, 2025Updated 7 months ago
- This repo contains older DX11-era samples that were previously hosted on CodePlex☆19Aug 22, 2022Updated 3 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Aug 12, 2019Updated 6 years ago
- ☆12Dec 22, 2018Updated 7 years ago
- Postion-based Fluid Simulation☆12Aug 17, 2020Updated 5 years ago
- ☆14Nov 11, 2024Updated last year
- Sample code for my article Intelligent Steering Using PID Controllers in the book AI Game Programming Wisdom 2☆12Apr 21, 2020Updated 5 years ago
- D3D12 Render Engine☆10Jan 2, 2023Updated 3 years ago
- Engine for multiplayer game☆12May 8, 2021Updated 4 years ago
- The Vulkan Tutorial adapted to SDL2, VMA, Slang, Volk, Imgui and pure functions.☆12Apr 21, 2025Updated 10 months ago
- My personal physically-based volume rendering lab on GPU☆11Jul 6, 2021Updated 4 years ago
- A job system for game engines☆216May 17, 2025Updated 9 months ago
- 3D model Editor in DirectX☆12Mar 3, 2024Updated 2 years ago
- A simple jelly simulation using Position Based Dynamics☆14Jun 24, 2021Updated 4 years ago
- Position based snow simulation with the phase change effects☆14Feb 11, 2023Updated 3 years ago
- A 2D Open Source Physics Engine in C++☆13Dec 18, 2025Updated 2 months ago
- Master's thesis on volumetric rendering. Contains a path tracing and a progressive volumetric photon mapping implementation.☆14Nov 28, 2025Updated 3 months ago
- Physics2D - Simple 2D Physics Simulation for Blog Tutorials.☆95Sep 4, 2023Updated 2 years ago
- A rendering engine and physics simulator built from scratch with OpenGL and C++, featuring custom shaders and bounding volume hierarchy i…☆14Feb 13, 2026Updated 2 weeks ago
- Lightweight 3D C++ OpenGL engine, with physics powered by XPBD☆22Feb 9, 2024Updated 2 years ago
- Game Engine☆52Oct 18, 2025Updated 4 months ago
- ☆17May 13, 2015Updated 10 years ago
- Irrlicht Demo Repository☆40Dec 11, 2023Updated 2 years ago
- RTS tutorial project for Lockstep Framework☆18May 12, 2019Updated 6 years ago
- BraneEngine is a 3D game engine, which build with ImGui, PhysX and OpenAL. Engine has supported multiply rendering features, such as SSR,…☆26Aug 30, 2025Updated 6 months ago
- Bitpacking serializer for C++☆57Jan 7, 2026Updated last month
- Source code for the paper "ReSTIR Subsurface Scattering for Real-Time Path Tracing" (HPG 2024)☆51Dec 22, 2024Updated last year
- Sample code for my article Intelligent Steering Using Adaptive PID Controllers in the book AI Game Programming Wisdom 3☆18Apr 21, 2020Updated 5 years ago
- 🌠 Simple app to play around with DirectX with an ECS architecture☆13Sep 22, 2019Updated 6 years ago
- An OpenGL + Dear ImGui port of my lattice Boltzmann fluid simulation tool.☆21May 3, 2024Updated last year
- A 3D physics engine☆22Apr 9, 2025Updated 10 months ago
- Water rendering using dudv map☆21Jan 2, 2022Updated 4 years ago
- Lightweight 2D rigid-body physics engine☆105Apr 27, 2025Updated 10 months ago
- Quake 3 BSP-to-AAS compiler☆33Aug 12, 2023Updated 2 years ago
- ☆27Feb 19, 2021Updated 5 years ago
- Lightmap generator for Urho3D based on Hugo Elias's Radiosity.☆24Jun 21, 2018Updated 7 years ago