☆49Apr 22, 2025Updated 10 months ago
Alternatives and similar repositories for IMLS-Splatting
Users that are interested in IMLS-Splatting are comparing it to the libraries listed below
Sorting:
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆68Aug 21, 2025Updated 6 months ago
- Code release for "3D reconstruction with fast dipole sums"☆80Jan 12, 2025Updated last year
- Official implementation of [CVPR 2025] RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformance☆21Sep 9, 2025Updated 5 months ago
- [NeurIPS 2025] AtlasGS: Atlanta-world Guided Surface Reconstruction with Implicit Structured Gaussians☆31Jan 1, 2026Updated 2 months ago
- [SIGGRAPH Asia 2024] Streaming Volumetric Video SIBR Viewer for V3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussi…☆31Nov 27, 2024Updated last year
- ☆12Dec 26, 2024Updated last year
- [SIGGRAPH Asia 2024] Streaming Volumetric Video IOS Viewer for V3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussia…☆23Nov 27, 2024Updated last year
- [ICCV 2025] DASH: Self-Supervised Decomposition and 4D Hash Encoding for Real-Time Dynamic Scene Rendering☆25Sep 11, 2025Updated 5 months ago
- CVPR 2025' Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation☆25Sep 21, 2025Updated 5 months ago
- Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction☆87Jun 11, 2025Updated 8 months ago
- Repo for the CVPR 2024 paper: "DUDF: Differentiable Unsigned Distance Fields with Hyperbolic Scaling"☆27Oct 15, 2024Updated last year
- MPMAvatar: Learning 3D Gaussian Avatars with Accurate and Robust Physics-Based Dynamics (NeurIPS 2025)☆79Dec 30, 2025Updated 2 months ago
- [CVPR 2025] Volumetric Surfaces: Representing Fuzzy Geometries with Layered Meshes☆32May 8, 2025Updated 9 months ago
- Supercharge 2DGS with SIBR monitor☆23Oct 1, 2025Updated 5 months ago
- ☆30Dec 12, 2024Updated last year
- Drivable 3D Gaussian Avatars - A 3D controllable model for human bodies rendered with Gaussian primitives embedded in tetrahedral cages.☆73Feb 20, 2025Updated last year
- [SIGGRAPH ASIA '24] GGHead: Fast and Generalizable 3D Gaussian Heads☆183Jul 15, 2025Updated 7 months ago
- [CVPR 2025 Highlight] Official Code Release Volumetrically Consistent 3D Gaussian Rasterization☆90Apr 17, 2025Updated 10 months ago
- Atom3d, atomising geometry, is a mesh processing toolbox specifically designed for 3D learning.☆136Jan 17, 2026Updated last month
- ☆28Dec 5, 2023Updated 2 years ago
- Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)☆30Sep 27, 2023Updated 2 years ago
- DeepImplementation of the NeurIPS 2025 paper: Gaussian from Motion: Exploring 3D Geometric Foundation Models for Gaussian Splatting☆137Dec 3, 2025Updated 3 months ago
- Ray Tracing 3D Gaussians in WebGL using Depth Testing☆43Jul 2, 2025Updated 8 months ago
- Official code for the paper: Can3Tok (ICCV2025)☆39Aug 23, 2025Updated 6 months ago
- Add-on for Blender 2.8+ with which you can render sequentially from many cameras.☆30May 18, 2025Updated 9 months ago
- [CVPR'26] Cupid: A 3D generator that links 2D image with camera☆170Feb 22, 2026Updated last week
- [CVPR 2025 Highlight] Official PyTorch implementation of "FreeCloth: Free-form Generation Enhances Challenging Clothed Human Modeling"☆43Jun 23, 2025Updated 8 months ago
- Identity-Preserving Aging of Face Images via Latent Diffusion Models [IJCB 2023]☆45Sep 13, 2024Updated last year
- The dataset of the paper "HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting".☆41Jan 12, 2026Updated last month
- Official implementation of 2D Triangle Splatting for Direct Differentiable Mesh Training☆151Aug 7, 2025Updated 7 months ago
- A collection of NeRF extensions for fun and experimentation.☆29Dec 20, 2021Updated 4 years ago
- Official implementation of [SIGGRAPH Asia 2024]Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos.☆61Jul 30, 2025Updated 7 months ago
- Proof-of-concept surface reconstruction experiments to explore the design space for volumetric opaque solids.☆79Sep 28, 2024Updated last year
- A novel 4D reconstruction method that directly generates high-quality, animation-ready 4D mesh asset (.GLB file) from a single monocular …☆117Nov 24, 2025Updated 3 months ago
- This is the source code of our CVPR 2025 Best Paper Honourable Mention paper: 3D Student Splatting and Scooping☆117Feb 14, 2026Updated 3 weeks ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆240May 24, 2024Updated last year
- Extension for Blender for sequential rendering from multiple cameras.☆17Oct 29, 2025Updated 4 months ago
- GeoMaster: Advanced Geometry Enhancement for High-Resolution 3D Modeling☆87May 1, 2025Updated 10 months ago
- ☆111Oct 3, 2025Updated 5 months ago