needle-tools / remote-hierarchy
View Hierarchy and Inspector of scenes on connected Unity players. Uses the EditorConnection framework, so works everywhere.
☆26Updated last year
Alternatives and similar repositories for remote-hierarchy:
Users that are interested in remote-hierarchy are comparing it to the libraries listed below
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆31Updated 6 months ago
- Reactive node system for Unity☆44Updated 10 months ago
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- ☆28Updated last year
- Draw data chart in Unity Editor, useful for debugging.☆31Updated 8 months ago
- Lib to read Clipboard Image data in Unity☆28Updated 2 months ago
- Searchable and compact drawer for UnityEvent☆26Updated 3 years ago
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆30Updated 3 months ago
- Library of procedural generation code for use in Unity☆48Updated last year
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year
- Keep a history of all the builds you do.☆33Updated last year
- Simple Unity Generate Vertex Color Model Tool☆39Updated 4 years ago
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆29Updated 3 months ago
- A source generator that automatically generates a cache of components for Unity.☆33Updated 11 months ago
- Tool for analyzing materials and shaders used in scenes☆15Updated last year
- Command based scriptable build pipeline for Unity 3D☆49Updated last month
- General Utilities for Unity☆30Updated 10 months ago
- ☆22Updated 4 years ago
- ⬜ Gradient Map post effect for Unity Urp☆24Updated 2 months ago
- Coding extensions library: New basic datatypes, static helper methods and extensions on Unity datatypes☆28Updated 6 months ago
- Package for creating Unity packages in GitHub! Just like this one!☆28Updated last year
- ☆16Updated 4 years ago
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago
- Automatically adjust cameras' FOV to 3D objects bounds in Unity☆28Updated 6 months ago
- View and navigate your selection history!☆27Updated 6 months ago
- Post Processing Stack☆27Updated 4 years ago
- Customize Toolbars and any EditorWindow with contextual modules☆45Updated 2 years ago
- Highlight objects in Unity when the mouse overs them in the Hierarchy window☆17Updated 4 years ago
- Simple tweening for any data, akin to AnimationCurve & Gradient☆37Updated 2 years ago
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆19Updated last week