prettytofugirl / brenSDLLinks
Example/POC of using BRender v1.1.2 with SDL2
☆10Updated 3 years ago
Alternatives and similar repositories for brenSDL
Users that are interested in brenSDL are comparing it to the libraries listed below
Sorting:
- A 3D game engine☆14Updated 8 months ago
- 3dfx OpenGL stuff☆13Updated 2 years ago
- Fixed up DOS version of Lary Myer's ACK-3D engine (1995) and some demo projects.☆20Updated 6 years ago
- A small, fast, integer-only texture mapped software renderer optimized for a Motorola 68000 processor.☆25Updated 3 years ago
- Single header fixed point software renderer☆12Updated 7 months ago
- Futuristic arcade racing game for DOS☆33Updated last year
- modernized faithful Quake sourceport utilizing SDL3 and C23 features☆13Updated 4 months ago
- An extension of Fabrice Bellard's TinyGL project☆19Updated 4 months ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated 2 years ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆23Updated last year
- Simple, fast, fixed point 3d library.☆22Updated 5 months ago
- A homebrew 3D software renderer developed for Nintendo's GameBoy Advance.☆25Updated 5 years ago
- Collected source code to various old DOS raycaster-based FPSes.☆14Updated 8 years ago
- ☆43Updated 6 months ago
- Source Code for the DOS game Speed Haste (1995)☆46Updated 13 years ago
- Attack on Voxelburg - GameBoy Advance game for the gbajam22☆21Updated 3 months ago
- Modernized fork of BRender☆65Updated 2 months ago
- Reasonable emulator for a steadily less shitty fantasy computer. ROM sources are in https://github.com/Kawa-oneechan/Asspull3X-roms☆36Updated 6 months ago
- Patches and build scripts to make a GCC4 toolchain for the NEC V810 cpu used in the NEC PC-FX and Nintendo VirtualBoy☆18Updated 10 months ago
- µnes, NES emulator.☆10Updated 4 years ago
- Fixed Point Math in C++ for Playstation 1☆12Updated 2 years ago
- Pico-8 demake of Virtual Racing☆23Updated 2 years ago
- Fork of Allegro 4.2.2 for cross compiling for DOS game development☆59Updated 2 years ago
- Simple fantasy computer architecture☆41Updated 2 years ago
- C++ library to read/write Animator Pro FLI/FLC files☆21Updated 6 months ago
- 3D software renderer written with a very old dialect of C for the Motorola 68000 processor.☆38Updated 3 years ago
- Sound engine that is suitable for video games and other multimedia applications.☆28Updated last year
- A small collection of demos using SDL2☆22Updated 2 years ago
- Argonaut Blazing Render (BRender) 3D engine☆44Updated 3 years ago
- Editor for Legacy of the Wizard (NES) / Dragon Slayer IV (Famicom)☆14Updated last year