Chroma-2D / ChromaLinks
Chroma Framework is a cross-platform 2D game development framework with focus on quick bring-up and hassle-free prototyping.
☆30Updated 5 months ago
Alternatives and similar repositories for Chroma
Users that are interested in Chroma are comparing it to the libraries listed below
Sorting:
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆59Updated 2 months ago
- XNA re-imagined.☆94Updated 10 months ago
- MonoGame embedded inside a WPF app.☆77Updated last year
- C# port of stb_truetype.h☆50Updated last year
- Shape rendering library for MonoGame.☆72Updated 3 weeks ago
- Content builder library for MonoGame.☆17Updated 2 years ago
- C# Realtime GUI System☆146Updated last year
- C# port of https://github.com/memononen/nanovg☆63Updated last year
- A C# library that makes it easy to handle undo and redo.☆21Updated 3 years ago
- Engine specific libraries for Empty Keys UI☆58Updated 5 months ago
- An efficient and easy to implement synchronization layer for multiplayer games☆72Updated 2 months ago
- A modular set of libraries for .Net that are useful for graphics and video game development.☆103Updated last week
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆148Updated 11 months ago
- Resolution independent GUI library for MonoGame.☆14Updated 2 months ago
- Flexible layout tool for creating UI on any platform☆314Updated last week
- A game engine.☆59Updated this week
- MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much …☆302Updated 2 months ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆106Updated 2 years ago
- An editable, multi-language, event-driven textbox for MonoGame that supports selection and cut/copy/paste.☆41Updated 4 years ago
- A fast, Cross-platform .NET 9 C# 13 game engine.☆134Updated 3 weeks ago
- A simple, lightweight yet highly versatile OpenGL graphics library☆185Updated 7 months ago
- This repository is a WIP cross-platform Game Engine developed in C#.☆70Updated last week
- UI framework for MonoGame game engine.☆88Updated 3 months ago
- An alternative solution for Monogame/FNA/XNA-derived frameworks that utilizes SharpFont to draw text rather than the traditional SpriteFo…☆14Updated 3 years ago
- MonoGame-HardwareInstancing Isometric Tiles☆23Updated 2 years ago
- A bash script that sets up a MonoGame solution ready for cross-platform development☆18Updated last year
- Cross-platform Tiled map parsing utilities.☆27Updated last year
- A modern cross-platform managed FreeType2 library☆78Updated 3 months ago
- UI library for MonoGame.☆201Updated last year
- C# port of https://github.com/memononen/fontstash☆311Updated last week