RobLoach / DangerousDave-TIC80
Dangerous Dave in TIC-80
☆9Updated 2 years ago
Alternatives and similar repositories for DangerousDave-TIC80:
Users that are interested in DangerousDave-TIC80 are comparing it to the libraries listed below
- Launch applications through ChaiLove☆11Updated 5 years ago
- A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.☆28Updated 7 years ago
- a Java Fantasy Console/Game Engine☆16Updated 3 months ago
- Examples made with the DOME engine https://domeengine.com☆13Updated 2 years ago
- Megadrive port of KłełeAtoms made in SGDK.☆10Updated last year
- Plugins for BASIC8.☆17Updated 4 years ago
- Small virtual console☆13Updated 6 years ago
- A 1-stage demake of Sonic 3 made with PICO-8☆37Updated 7 months ago
- Shaders for mimic CRT scanlines☆16Updated 7 years ago
- Pico-8 Reimplementation in Love2D☆16Updated 2 years ago
- 👩🌾 An arcade farming game☆9Updated last year
- Make and run TIC-80 games in Atom☆16Updated last year
- A simple C/SDL2 game engine☆11Updated 2 years ago
- a rock and roll shooting game☆12Updated 3 years ago
- Cross-platform ZZT and Super ZZT clone in C#.☆23Updated 2 years ago
- Sonic & Knuckles Collection Mod Loader☆9Updated 2 years ago
- 6502 emulator in FreeBASIC☆15Updated 3 years ago
- Porting a space invaders game to different platforms, frameworks and game engines☆24Updated last week
- SDL port of the DOS game Kiloblaster☆13Updated 12 years ago
- 2D bullet hell shoot'em-up☆8Updated 2 years ago
- Aboloka-8 is a fantasy 8-bit home computer☆13Updated 6 years ago
- A C++ wrapper for Libretro, plus a composable class to load and use Libretro cores☆16Updated last year
- Lynn's Legacy☆14Updated 8 months ago
- An implementation of the ZZT engine for SEGA Dreamcast, Windows, MS-DOS, Mac, and Nintendo DS☆41Updated 13 years ago
- Source code for SquidGod's Playdate metroidvania tutorial☆14Updated last year
- fantasy console template in C, SDL2 and python☆22Updated 7 years ago
- Street of Rage 2 port for SNES (unfinished)☆17Updated 4 years ago
- WIP Libretro software implementation of SDL 1.2.15 for Windows/Linux. Proof of Concept.☆14Updated 11 months ago
- libretro frontend using raylib.☆26Updated 10 months ago
- Full commented Disassembly of Final Fantasy for the NES☆15Updated 5 years ago