Modern C++ 2D/3D audio library
☆26Jul 26, 2020Updated 6 years ago
Alternatives and similar repositories for audeo
Users that are interested in audeo are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- This repository contains a C implementation of matrix multiplication with various optimization techniques.☆14Jun 7, 2025Updated last year
- rex engine and game☆15Dec 5, 2021Updated 4 years ago
- A 3D scene editor, aimed at letting people create worlds and scenes at their will.☆20May 27, 2022Updated 4 years ago
- GigaVoxels + Sparse Textures☆14Dec 13, 2012Updated 13 years ago
- Private repo that became SDL3_mixer. This repo is now archived!☆16Jul 23, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- OpenGL baselayer library in C++☆16Aug 23, 2024Updated 2 years ago
- Een verzameling van nuttige documenten voor het examen van numerieke wiskunde.☆10Jun 15, 2018Updated 8 years ago
- OpenGL Skeletal Animation☆11Oct 10, 2023Updated 3 years ago
- A replacement for rand()/srand() that's ~700% faster and typically has better statistical distribution. An adaptationof Melissa O'Neill's…☆25Oct 3, 2026Updated 3 weeks ago
- Non-intrusive and customizable C++ GUI library☆12Jul 27, 2020Updated 6 years ago
- Dumb simple JSON parsing library☆13Updated this week
- Entity component system geared for games☆17Jun 21, 2019Updated 7 years ago
- Code accompanying Distributed Systems course at KU Leuven☆10Oct 11, 2026Updated 3 weeks ago
- Container Traits for Modern C++☆30Oct 11, 2020Updated 6 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Simple, fast OpenGL renderer☆12Jun 23, 2016Updated 10 years ago
- A physically based offline renderer☆10Jan 7, 2024Updated 2 years ago
- Nvidia HairWorks OpenGL implementation☆12Apr 30, 2016Updated 10 years ago
- Position based snow simulation with the phase change effects☆15Jul 28, 2026Updated 3 months ago
- A Rust crate providing a configurable virtual file system for game assets, a la PhysFS☆11Oct 11, 2022Updated 4 years ago
- Moved to https://codeberg.org/An0num0us/GameEngine☆10Jan 23, 2025Updated last year
- Vulkan initialization library☆14Updated this week
- 3D model Editor in DirectX☆16Mar 29, 2026Updated 7 months ago
- Texture loader for C++17☆12Jul 18, 2026Updated 3 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Froggy OpenGL Engoodener☆162May 6, 2026Updated 5 months ago
- A position-based physics engine☆18Jan 2, 2023Updated 3 years ago
- ☆10Jul 27, 2024Updated 2 years ago
- Odin bindings for LZ4 (https://github.com/lz4/lz4) - an extremely fast lossless compression algorithm☆11Dec 28, 2025Updated 10 months ago
- Odin bindings for mimalloc (https://github.com/microsoft/mimalloc). mimalloc is a compact general purpose allocator with excellent perfor…☆11May 29, 2023Updated 3 years ago
- Play a C++ puzzle text adventure (?), defeat monsters at compiletime and runtime, and return the Magic Mirror!☆17Dec 31, 2023Updated 2 years ago
- QrBrysh: Stylized Qr Code Generator☆15Jan 2, 2022Updated 4 years ago
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆17Jun 23, 2019Updated 7 years ago
- This is an audio application that produces 3D binaural audio from 2D mono audio samples and positional information given by the graphical…☆62May 3, 2021Updated 5 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- A tiny C/C++ image loading and saving library for graphics APIs.☆11Mar 11, 2017Updated 9 years ago
- A Vulkan implementation/interpretation of Sebastian Aaltonen's blog post: "No Graphics API".☆22Jul 21, 2026Updated 3 months ago
- A Game Engine written by Moritz Gooth using c/c++ and vulkan.☆45Oct 26, 2025Updated last year
- Repo for KickstartRT demo application☆54Dec 8, 2022Updated 3 years ago
- A toy functional language created through the abuse of C☆20Sep 26, 2010Updated 16 years ago
- ☆11Jul 18, 2024Updated 2 years ago
- [Deprecated] Cross platform OpenGL-based text editor written in C++☆25Aug 25, 2018Updated 8 years ago