NazaraEngine / ShaderLangLinks
NZSL (Nazara Shading Language) repository - A shader language inspired by Rust and C++ which compiles to GLSL or SPIRV (without any additional dependency)
☆64Updated this week
Alternatives and similar repositories for ShaderLang
Users that are interested in ShaderLang are comparing it to the libraries listed below
Sorting:
- Data Structures and Algorithms, STL replacement without mess☆21Updated 5 months ago
- A game engine in early development☆52Updated 2 years ago
- A D3D12-based rendering engine☆58Updated 4 years ago
- Fresh game engine written in C☆51Updated 3 years ago
- Mini-engine for small-scale personal development projects.☆47Updated 8 months ago
- Froggy OpenGL Engoodener☆147Updated 3 weeks ago
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆99Updated last month
- A 3D Toy Graphics Engine/Framework☆32Updated 2 years ago
- 3D game engine using C++20 and Vulkan (WIP)☆124Updated 10 months ago
- A rendering engine, what else?☆51Updated 3 years ago
- Simple CPU/GPU profiler with ImGui HUD☆79Updated last year
- A personal game engine project, with development focus towards 2D/2.5D games.☆43Updated last week
- Realtime Vulkan path tracer from scratch kind of thing☆77Updated 3 years ago
- A C++20 vulkan game engine☆76Updated this week
- 2D game engine and editor written in modern C++ and Vulkan☆68Updated last year
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆70Updated last month
- Modern OpenGL 4.5 rendering techniques☆51Updated 4 years ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆69Updated last month
- Rythe Low Level Rendering Interface provides a graphics API agnostic rendering interface with minimal CPU overhead and low level access t…☆27Updated 8 months ago
- LittleEngineVk v2 (revamped)☆12Updated last year
- Pathtraced Realtime Engine☆71Updated 4 months ago
- Yet another pet engine☆70Updated 4 months ago
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆95Updated 2 years ago
- Basic graphics samples using Magma library and Vulkan graphics API☆47Updated 3 weeks ago
- Hyper Vulkan Game Engine☆58Updated 2 weeks ago
- A modern, high-performance C++17 graphics and compute library based on Vulkan☆38Updated 2 weeks ago
- C++/OpenGL 4.6 voxel game engine.☆109Updated 6 months ago
- Single file DDS header encoder and decoder☆76Updated last month
- Video game engine for High Performance Graphics (HPG) group project.☆15Updated 3 years ago
- A collection of innocent cubes, to freak out your engine, or not. If not you may receive the "deccer-cubes-approval" role on our discord.…☆49Updated 5 months ago