NazaraEngine / ShaderLangLinks
NZSL (Nazara Shading Language) repository - A shader language inspired by Rust and C++ which compiles to GLSL or SPIRV (without any additional dependency)
☆85Updated 2 weeks ago
Alternatives and similar repositories for ShaderLang
Users that are interested in ShaderLang are comparing it to the libraries listed below
Sorting:
- Froggy OpenGL Engoodener☆154Updated 4 months ago
- A C++20 vulkan game engine☆76Updated this week
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆107Updated last week
- A modern, high-performance C++17 graphics and compute library based on Vulkan☆42Updated 2 weeks ago
- API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.☆193Updated this week
- An experimental game engine.☆184Updated 2 months ago
- A powerful data-driven game engine built in C++☆246Updated last week
- LittleEngineVk v2 (revamped)☆12Updated 2 years ago
- 3D game engine using C++20 and Vulkan (WIP)☆128Updated last year
- A C++20 Vulkan Game Engine☆58Updated last week
- C++/OpenGL 4.6 voxel game engine.☆114Updated 10 months ago
- Data Structures and Algorithms, STL replacement without mess☆20Updated 9 months ago
- Vulkan Game-Engine Project☆62Updated last year
- Abstraction layer over Khronos Vulkan API☆328Updated last week
- Blazingly fast Vulkan glTF Viewer☆112Updated last week
- 3D Game Engine☆203Updated 3 weeks ago
- Cross-Platform Interface for Modern Graphics APIs (Vulkan, DirectX 12, Metal)☆82Updated last month
- A game engine in early development☆53Updated 3 years ago
- Yet another pet engine☆72Updated 8 months ago
- Fresh game engine written in C☆51Updated 3 years ago
- A rendering engine, what else?☆51Updated 3 years ago
- Modern OpenGL 4.5 rendering techniques☆51Updated 4 years ago
- A Vulkan based render engine☆124Updated last week
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆97Updated 2 years ago
- Realtime Vulkan path tracer from scratch kind of thing☆79Updated 3 years ago
- Utilities built on top of core module☆132Updated 2 weeks ago
- A C++ game engine powered by Vulkan☆28Updated 11 months ago
- An abstraction layer for graphics APIs.☆211Updated last week
- A D3D12-based rendering engine☆58Updated 4 years ago
- It's like dogfooding, but with frogs☆32Updated 6 months ago