NarcisCalin / Galaxy-EngineLinks
Galaxy Engine is a fully interactive 2D gravity simulator. Play with tens or hundreds of thousands of particles in real time
☆289Updated this week
Alternatives and similar repositories for Galaxy-Engine
Users that are interested in Galaxy-Engine are comparing it to the libraries listed below
Sorting:
- Abstract Image Generator☆82Updated 10 months ago
- A desktop application for node-based procedural terrain generation.☆177Updated this week
- ☆178Updated 4 months ago
- Augmented Vertex Block Descent (AVBD) reference implementation☆805Updated 5 months ago
- HLSL/GLSL library for debugging shaders☆464Updated last week
- A fully featured desktop client for shadertoy☆125Updated 7 months ago
- Community edition of the Slingshot physics engine☆153Updated 2 years ago
- ☆154Updated 2 months ago
- Heightmap rendering using gl_VertexID magic☆102Updated last year
- Vulkan Path Tracer. Physically based path tracer made in Vulkan with Ray Tracing Pipeline.☆393Updated 3 weeks ago
- 🌠 Bloom Simulation Software for Windows☆143Updated 4 months ago
- A Vulkan game engine with FrameGraph, PBR rendering and a Declarative GUI Widgets library.☆255Updated this week
- Minimalist tutorial and code for doing something meaningful with Vulkan in 2026☆217Updated this week
- A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored i…☆260Updated 4 months ago
- Multithreaded OpenGL texture streaming demo☆58Updated last year
- The procedural generation voxel engine☆1,169Updated 3 weeks ago
- ☆134Updated 8 months ago
- ☆113Updated 6 months ago
- Voxel / ray tracing template for the blog posts.☆64Updated last year
- a simple galaxy renderer with Vulkan☆154Updated last year
- Lightweight real-time application framework☆93Updated this week
- ☆134Updated 4 months ago
- a voxel path-tracer☆191Updated 2 years ago
- A recreation of Winston's shield effect from Overwatch using OpenGL☆56Updated last year
- Advanced, modular, coupled geomorpohology simulator for real-time procedural terrain generation.☆306Updated 2 years ago
- A lightweight, bloat-free 3D game engine for fast development and rapid iteration☆160Updated 8 months ago
- ☆81Updated last week
- Pico GPU is a 300KB memory GPU intended to learn, experiment and have fun with shaders and sound synthesis.☆323Updated last week
- Modern hybrid renderer☆71Updated 3 months ago
- ☆56Updated last year