NarcisCalin / Galaxy-EngineLinks
Galaxy Engine is a fully interactive 2D gravity simulator. Play with tens or hundreds of thousands of particles in real time
☆277Updated this week
Alternatives and similar repositories for Galaxy-Engine
Users that are interested in Galaxy-Engine are comparing it to the libraries listed below
Sorting:
- Abstract Image Generator☆82Updated 9 months ago
- A desktop application for node-based procedural terrain generation.☆169Updated this week
- A fully featured desktop client for shadertoy☆125Updated 6 months ago
- Augmented Vertex Block Descent (AVBD) reference implementation☆796Updated 4 months ago
- 🌠 Bloom Simulation Software for Windows☆142Updated 3 months ago
- ☆158Updated 3 months ago
- A recreation of Winston's shield effect from Overwatch using OpenGL☆55Updated last year
- a simple galaxy renderer with Vulkan☆149Updated last year
- Community edition of the Slingshot physics engine☆150Updated 2 years ago
- ☆108Updated 5 months ago
- Multithreaded OpenGL texture streaming demo☆57Updated last year
- ☆131Updated 8 months ago
- Advanced, modular, coupled geomorpohology simulator for real-time procedural terrain generation.☆305Updated 2 years ago
- A Vulkan game engine with FrameGraph, PBR rendering and a Declarative GUI Widgets library.☆245Updated this week
- A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored i…☆257Updated 3 months ago
- Our open source software renderer written as a C++ plugin which runs in Unity. The engine supports millions of triangles on screen as we…☆52Updated 9 months ago
- Heightmap rendering using gl_VertexID magic☆100Updated last year
- ☆145Updated 2 months ago
- ☆56Updated last year
- a voxel path-tracer☆187Updated 2 years ago
- The procedural generation voxel engine☆1,142Updated this week
- Vulkan Path Tracer. Physically based path tracer made in Vulkan with Ray Tracing Pipeline.☆387Updated last month
- Voxel / ray tracing template for the blog posts.☆63Updated last year
- A light-weight header only Entity Component system for C++☆139Updated 2 months ago
- The Octo voxel game engine☆340Updated last year
- Voxel rendering experiments☆123Updated 2 months ago
- A lightweight, bloat-free 3D game engine for fast development and rapid iteration☆160Updated 7 months ago
- Physically-based atmosphere renderer with multiple scattering, aerial perspective, volumetric clouds and god rays☆73Updated 2 weeks ago
- ☆68Updated 2 weeks ago
- An experimental raytracer using OpenGL for GPU acceleration☆207Updated 3 years ago