savant117 / avbd-demo2dLinks
Augmented Vertex Block Descent (AVBD) reference implementation
☆672Updated 3 weeks ago
Alternatives and similar repositories for avbd-demo2d
Users that are interested in avbd-demo2d are comparing it to the libraries listed below
Sorting:
- ☆376Updated 9 months ago
- ☆248Updated 4 months ago
- The Octo voxel game engine☆325Updated 9 months ago
- ☆106Updated 3 months ago
- A high performance realtime CUDA voxel path tracer☆88Updated 5 months ago
- Voxel rendering experiments☆91Updated last month
- Greedy meshing algorithm for voxel models☆558Updated last year
- Yet another attempt at making a fast massive level-of-detail voxel engine, but this time with usable results!☆363Updated 4 years ago
- A fully featured desktop client for shadertoy☆107Updated 2 months ago
- Simple rigid-body physics simulator powered by XPBD.☆173Updated last year
- a voxel path-tracer☆176Updated last year
- Simultaneous LOD Generation and Rendering for Point Clouds☆504Updated 11 months ago
- Filter-adapted Spatiotemporal Sampling for Real-Time Rendering☆181Updated 7 months ago
- Community edition of the Slingshot physics engine☆141Updated last year
- ☆133Updated last year
- Daxa is a convenient, simple and modern gpu abstraction built on vulkan☆460Updated last week
- Sum of sines and fft fluid simulation with a physically based water shader☆478Updated last year
- A framework for rapid prototyping and development of real-time rendering techniques.☆944Updated last week
- ☆152Updated 6 months ago
- A recreation of Winston's shield effect from Overwatch using OpenGL☆56Updated last year
- OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer with Voxel Cone Tracing/Global Illumination☆298Updated last week
- ☆51Updated this week
- Single-header dependency-free BVH construction and traversal library.☆987Updated last week
- AMD ARR team rendering framework☆427Updated 5 months ago
- Surfel Radiance Cascades Diffuse Global Illumination☆177Updated 5 months ago
- Abstract Image Generator☆80Updated 5 months ago
- A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored i…☆233Updated last month
- An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dynamic lights in games.☆112Updated last year
- glsl code for running radiance cascade☆31Updated last year
- ☆139Updated 2 months ago