carl-vbn / opengl-raytracingLinks
An experimental raytracer using OpenGL for GPU acceleration
☆197Updated 2 years ago
Alternatives and similar repositories for opengl-raytracing
Users that are interested in opengl-raytracing are comparing it to the libraries listed below
Sorting:
- realtime ray tracing☆129Updated last year
- a simple galaxy renderer with Vulkan☆132Updated 7 months ago
- Interactive ray tracer made with Vulkan compute shader.☆60Updated 3 years ago
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆292Updated last week
- Realtime GPU Path tracer based on OpenCL and OpenGL☆327Updated last year
- A path tracer made using OpenGL shaders with decent UI☆62Updated 3 weeks ago
- OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer with Voxel Cone Tracing/Global Illumination☆291Updated 3 weeks ago
- a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).☆128Updated 2 weeks ago
- Framework for rapid OpenGL demos prototyping☆111Updated 6 months ago
- Custom renderer and physics engine written from scratch in C++/Direct3D 12.☆251Updated 10 months ago
- Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.☆187Updated 2 months ago
- Real-time Direct3D 12 path tracer☆349Updated last month
- Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing☆456Updated 4 months ago
- 3D game engine written in C++. Includes features like PBR, realtime global illumination, and more☆458Updated last week
- C# OpenGL Path Tracer, Real-Time GPU accelerated☆104Updated 2 years ago
- Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping☆693Updated last year
- Rogy Engine Source Code.☆104Updated last year
- Collection of examples for OpenGL: Perlin noise, ambient occlusion, shadow mapping, water reflection and others☆273Updated 2 years ago
- YouTube ray tracing series☆399Updated 2 years ago
- 🔮 A GPU-based progressive path tracer written in Vulkan.☆169Updated 5 years ago
- Basic renderer to be used as a starting project for the game physics book series☆258Updated 11 months ago
- Vulkan based game engine☆242Updated this week
- A Vulkan Render Engine☆103Updated this week
- A Vulkan Raytracing framework for various bidirectional path tracing techniques☆538Updated 3 months ago
- 2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. It…☆304Updated 3 years ago
- An OpenGL sample that demonstrates Volumetric Fog using a frustum-aligned voxel grid and compute shaders.☆125Updated last year
- Community edition of the Slingshot physics engine☆127Updated last year
- A 3D Render engine built on top of OpenGL☆119Updated 2 years ago
- 3D game engine using C++20 and Vulkan (WIP)☆124Updated 10 months ago
- Learning Vulkan from code samples - Tutorial series☆64Updated last year