carl-vbn / opengl-raytracing
An experimental raytracer using OpenGL for GPU acceleration
☆194Updated 2 years ago
Alternatives and similar repositories for opengl-raytracing:
Users that are interested in opengl-raytracing are comparing it to the libraries listed below
- realtime ray tracing☆124Updated last year
- Interactive ray tracer made with Vulkan compute shader.☆56Updated 3 years ago
- C# OpenGL Path Tracer, Real-Time GPU accelerated☆102Updated 2 years ago
- a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).☆124Updated last week
- Framework for rapid OpenGL demos prototyping☆111Updated 4 months ago
- A path tracer made using OpenGL shaders with decent UI☆61Updated last year
- Realtime GPU Path tracer based on OpenCL and OpenGL☆324Updated 10 months ago
- Vulkan Game-Engine Project☆59Updated 11 months ago
- OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer with Voxel Cone Tracing/Global Illumination☆273Updated this week
- a simple galaxy renderer with Vulkan☆129Updated 5 months ago
- Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.☆184Updated this week
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆248Updated last week
- An OpenGL sample that demonstrates Volumetric Fog using a frustum-aligned voxel grid and compute shaders.☆120Updated last year
- Rogy Engine Source Code.☆104Updated last year
- Basic renderer to be used as a starting project for the game physics book series☆252Updated 9 months ago
- Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing☆452Updated 2 months ago
- Collection of examples for OpenGL: Perlin noise, ambient occlusion, shadow mapping, water reflection and others☆263Updated last year
- OpenGL C++ Graphics Engine☆433Updated last week
- Simple particle system made in one hour: https://youtu.be/GK0jHlv3e3w☆122Updated 5 years ago
- A 3D Render engine built on top of OpenGL☆120Updated 2 years ago
- Real-Time Vulkan Renderer with features like PBR, IBL, and more.☆86Updated 2 years ago
- Custom renderer and physics engine written from scratch in C++/Direct3D 12.☆242Updated 8 months ago
- YouTube ray tracing series☆395Updated last year
- A subatomic OpenGL graphics library.☆108Updated last year
- 🔮 A GPU-based progressive path tracer written in Vulkan.☆166Updated 4 years ago
- Personal hobby project to experiment with various rendering techniques.☆577Updated this week
- Real-time Direct3D 12 path tracer☆332Updated 2 months ago
- C++/OpenGL 4.6 voxel game engine.☆108Updated 3 months ago
- A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.☆215Updated last year
- Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping☆677Updated last year