A modern cross-platform managed FreeType2 library
☆89Feb 6, 2026Updated 7 months ago
Alternatives and similar repositories for FreeTypeSharp
Users that are interested in FreeTypeSharp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Part of youtube tutorial series. Programming WebGPU FPS game with C#.☆15May 12, 2025Updated last year
- C# bindings for SDL3 (https://github.com/libsdl-org/SDL)☆184Sep 10, 2026Updated last week
- Path tracing demos using Vulkan and Silk.Net☆43Jan 15, 2026Updated 8 months ago
- Cross-platform FreeType bindings for .NET - Need maintainer☆317Apr 4, 2021Updated 5 years ago
- C# Font Reader (TrueType / OpenType / OpenFont / CFF / woff / woff2) , Glyphs Layout and Rendering☆456Sep 18, 2023Updated 3 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- C# Game Engine☆14Dec 3, 2024Updated last year
- Cross platform .NET bindings for SDL3☆42May 5, 2025Updated last year
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆79Nov 7, 2024Updated last year
- A homebrew 3D game engine, written in C++. Scalable multithreading, modular, data-driven, Lua scripting, deferred rendering, multithreade…☆14Feb 19, 2025Updated last year
- A Game Engine designed in C# using a custom made Renderer called Furball.Vixie, uses a similiar design to the Engine peppy made while dev…☆30Mar 17, 2023Updated 3 years ago
- A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.☆296Nov 11, 2024Updated last year
- A modular set of libraries for .Net that are useful for graphics and video game development.☆105Jun 30, 2026Updated 2 months ago
- C# bindings for Sokol using Sokol's binding generator☆36Aug 23, 2022Updated 4 years ago
- Meshoptimizer bindings for C#. With NuGet package☆16Aug 27, 2025Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- 2D game development framework☆105Updated this week
- An experimentation in creating a game engine from scratch with .NET Core☆19Apr 15, 2024Updated 2 years ago
- Cross platform .NET bindings☆43Feb 16, 2026Updated 7 months ago
- Cross-platform .NET bindings to wgpu-native.☆88Nov 10, 2023Updated 2 years ago
- GPU acelerated text rendering library for MonoGame build on the Slug algorithm☆32Jul 24, 2026Updated last month
- C# port of https://github.com/memononen/fontstash☆370Updated this week
- The Crimson game engine.☆19Updated this week
- Cross-platform C# game engine.☆491Updated this week
- Updated version of the original TrueTypeSharp to bring it up to date with stb_truetype.☆10Feb 22, 2016Updated 10 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Pie: The cross-platform graphics toolkit.☆42Sep 10, 2026Updated last week
- NWindows is a cross-platform window creation and management library for .NET☆92Mar 17, 2024Updated 2 years ago
- Open source level editor toolkit built on FNA+ImGui.NET☆27Feb 10, 2024Updated 2 years ago
- C# Realtime GUI System☆154Mar 11, 2026Updated 6 months ago
- This repository contains low-level bindings for Vulkan used in Evergine.☆299Updated this week
- Audio playback and processing library powered by MiniAudio☆66Updated this week
- A fast, Cross-platform .NET 10 C# 14 Render Framework.☆145Sep 12, 2026Updated last week
- A C# library that offers a unified API to talk to native windowing libraries.☆44Jan 28, 2021Updated 5 years ago
- A low-level, cross-platform .NET graphics library. Vulkan, D3D11, OpenGL, OpenGL ES.☆45Sep 11, 2026Updated last week
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- C# port of stb_truetype.h☆58Aug 8, 2026Updated last month
- High performance zero allocation MSDF fonts for monogame.☆31Dec 30, 2025Updated 8 months ago
- An experimental, proof of concept, low level library to exchange bitmaps between imaging libraries.☆12Jul 16, 2026Updated 2 months ago
- A fast, Cross-platform .NET 10 C# 14 game engine.☆129Updated this week
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆36Dec 8, 2022Updated 3 years ago
- Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc☆396May 25, 2026Updated 3 months ago
- JoltPhysics C# bindings☆413Jul 13, 2026Updated 2 months ago