Helps generate PBR maps from a base/diffuse map depending on the workflow chosen using WebGPU.
☆27Aug 6, 2024Updated last year
Alternatives and similar repositories for Unity-WebGPU-PBR-Maps-Generator
Users that are interested in Unity-WebGPU-PBR-Maps-Generator are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A procedural, obstacle avoiding, tree mesh generation tool for Unity.☆12Dec 1, 2023Updated 2 years ago
- A compute shader that generates a height map from 2D vector contours. This can be used to generate three-dimensional geometry out of two-…☆19Aug 23, 2021Updated 4 years ago
- Async load / save local data with compression, encryption and integrity check.☆13Aug 13, 2022Updated 3 years ago
- The Crimson game engine.☆19Updated this week
- A versatile and efficient ocean system developed in Unity's Universal Render Pipeline utilizing the fast Fourier transform.☆14Oct 30, 2023Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Modern c ++17 library containing multicast delegate and event classes.☆13Sep 24, 2021Updated 4 years ago
- C# Game Engine☆14Dec 3, 2024Updated last year
- CG practice in unity☆18Mar 11, 2026Updated 4 months ago
- This is my custom open-source C# game engine designed from the ground-up for maximum possible performance rendering in VR with multiple c…☆15Updated this week
- Tween system for unity mostly for setup in inspector instead of code.☆14Jul 4, 2024Updated 2 years ago
- Generate materials from text prompts in Unity☆79Mar 6, 2024Updated 2 years ago
- A homebrew 3D game engine, written in C++. Scalable multithreading, modular, data-driven, Lua scripting, deferred rendering, multithreade…☆14Feb 19, 2025Updated last year
- Pixel Perfect Shadow Caster (2D) for Unity☆37Apr 16, 2025Updated last year
- A beginner crash course for ShaderLab/HLSL in Unity 6.0 and above.☆16Apr 28, 2026Updated 2 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Deadrop is a small game engine that was made as part of the Afterback project.☆17Apr 2, 2024Updated 2 years ago
- Parse and stringify URL query strings☆13Aug 1, 2018Updated 7 years ago
- compute shader fruchterman reingold force directed graph☆13May 29, 2018Updated 8 years ago
- A faster spline/line renderer using the GPU + Jobs + Burst, focusing mainly on the performance of modifying control points, i.e. it is qu…☆19Apr 25, 2024Updated 2 years ago
- A raymarching engine for Unity☆53Feb 7, 2024Updated 2 years ago
- Cross platform .NET bindings for SDL3☆41May 5, 2025Updated last year
- An experimentation in creating a game engine from scratch with .NET Core☆19Apr 15, 2024Updated 2 years ago
- Open source 2D and 3D game engine☆18Feb 2, 2026Updated 5 months ago
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆28Mar 23, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Optimized noise library for C# using SIMD. Works with both Unity Burst and .NET Core.☆49Mar 31, 2026Updated 3 months ago
- Unityエディタ上で使えるTODOリスト☆12Feb 26, 2022Updated 4 years ago
- ☆13Mar 11, 2018Updated 8 years ago
- The Lazy Jedi is a light weight Unity Library of really cool Editor Tools and Runtime scripts that will spice up any project really fast.☆17Dec 8, 2025Updated 7 months ago
- IllumiDiff: Indoor Illumination Estimation from a Single Image with Diffusion Model (TVCG 2025)☆16Oct 4, 2025Updated 9 months ago
- A blogpost-repository about how to do pathfinding in 3D using a sparse voxelisation octree (SVO) with a specialised A* pathfinding algori…☆16Jun 21, 2023Updated 3 years ago
- Pie: The cross-platform graphics toolkit.☆42Dec 12, 2025Updated 7 months ago
- A unified function to create realistic wet materials in Unity.☆13Feb 25, 2021Updated 5 years ago
- Another game engine made by a Brazilian☆17Mar 13, 2024Updated 2 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- GPU calculated reaction diffusion system.☆10Jan 7, 2017Updated 9 years ago
- Xenko CEDEC 2015 demo (by Silicon Studio)☆14Sep 26, 2023Updated 2 years ago
- The exomia/framework can be used to develop cross platform applications, 2D/3D video games and simulations.☆24Feb 5, 2023Updated 3 years ago
- Tools for discovering, navigating and analysing asset dependencies☆18Jul 7, 2022Updated 4 years ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆16Dec 13, 2020Updated 5 years ago
- Mesh generation, skeletonization, voxelization of sparse 3D data.☆25Updated this week
- procedural javascript dungeon generator fork☆10May 28, 2023Updated 3 years ago