pirhosoft / PiRhoUtilities
A suite of UIElements based attributes, drawers, controls, and other helpers to expedite the creation of object inspectors without the need of additional custom editors
☆89Updated 5 years ago
Alternatives and similar repositories for PiRhoUtilities:
Users that are interested in PiRhoUtilities are comparing it to the libraries listed below
- Unity Editor window that display all prefab or scriptable object of a given type in editable table form☆91Updated last year
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆79Updated 3 years ago
- Utility classes for headache-free raycasting configuration in Unity☆98Updated 5 years ago
- Spline editor extension for Unity.☆105Updated 3 years ago
- A collection of attributes to control the execution order of your scripts in Unity from your source code.☆77Updated 7 years ago
- An editor, build and player configuration framework for the Unity game engine.☆109Updated last month
- A JSON Editor in the inspector. Preview and more information in README🙂☆86Updated 7 years ago
- Selectively deep profile single methods while your game is running in Unity's Profiler 🔬☆144Updated 2 years ago
- Extending DOTS☆60Updated 4 years ago
- A collection of property and decorator drawers for Unity☆78Updated 5 years ago
- A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Ani…☆135Updated last year
- A minimal solution for selecting entities in the unity sceneview. Useful for users using older versions of the Unity entities package.☆73Updated 2 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 5 years ago
- This plugin extends the UnityEventDrawer to display runtime calls in the inspector.☆98Updated 7 months ago
- ☆93Updated last year
- ☆61Updated 2 years ago
- Unity custom handles examples☆106Updated 4 years ago
- Editor for SubAsset in unity project.☆122Updated 3 months ago
- Simple Blackboard for Unity is a flexible runtime data container that can contain any count of properties of any type. The properties can…☆55Updated last year
- A code focused strongly typed event system with global system and per GameObject system.☆78Updated 6 years ago
- ☆50Updated this week
- Converting UGUI to be DOTS compliant☆115Updated 4 years ago
- Search field with Autocomplete, a simple Unity Editor UI component.☆141Updated 6 years ago
- Bake Legacy Animations into Textures. Targeting ECS☆47Updated 6 years ago
- A collection of helpers for work with Unity's ECS framework, used in our games.☆74Updated 4 years ago
- UniTween is a Tween framework for Unity that enables programmers and artists to create almost any kind of Tween in a workflow that is eas…☆117Updated 5 years ago
- MVVM Views System for Unity3D☆107Updated this week
- Game Development Extensions☆74Updated last year
- PlayMode Inspector for Unity allows you to display internal state, eg. from a MonoBehaviour, to a dedicated editor window.☆84Updated 3 months ago
- Data binding for Unity gameobjects. If you like MVVM User Interfaces, this is where to start.☆104Updated this week