bartofzo / BlobHashMapsLinks
Blob asset compatible hashmap and multihashmap for Unity's ECS
☆32Updated 2 years ago
Alternatives and similar repositories for BlobHashMaps
Users that are interested in BlobHashMaps are comparing it to the libraries listed below
Sorting:
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆83Updated 3 years ago
- Runtime NavMesh dynamic building for Unity Entities.☆64Updated last year
- A collection of extensions and native containers for DOTS to write more performant code☆45Updated 2 weeks ago
- Simple animation system for the unity dots stack.☆63Updated last year
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Runtime authoring solution for Entities☆51Updated last year
- The Unity BRG Container☆90Updated 10 months ago
- ☆63Updated 2 years ago
- Savanna Saving - Free☆55Updated 3 months ago
- Unity DOTS Stats-system implementation☆36Updated 3 years ago
- Visual intelligence for the Unity game engine☆54Updated last year
- ☆84Updated 2 weeks ago
- Fork of Dreaming381/Latios-Framework/Calligraphics☆76Updated last week
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆63Updated 5 months ago
- ☆23Updated last year
- This project demonstrates a few ways to implement moving 3d objects (casters) that project some decal (see Decal Documentation in URP) on…☆52Updated 3 years ago
- Custom Nav Mesh Avoidance to replace default one in Unity.☆87Updated 2 months ago
- A Min/Max heap data structure for Unity. Compatible with the Unity Job system and Burst compiler.☆53Updated 2 years ago
- Custom Memory Allocator for Unity with CopyFrom method☆32Updated 2 years ago
- ☆50Updated last week
- Runtime easy to use debug panel☆59Updated last month
- Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand …☆47Updated 4 years ago
- The base for our NewGraph implementation. Avoids any reliance on the outdated Experimental Graph view form Unity. This is a heavily modif…☆28Updated 4 months ago
- Command based scriptable build pipeline for Unity 3D☆50Updated 2 weeks ago
- Unity Inspector Graph Tool☆76Updated last year
- ☆24Updated last year
- Concept about UtilityAI in ECS☆53Updated 5 years ago
- Spatial hashing for Unity using ECS/DOTS☆56Updated 2 years ago
- ☆52Updated last week
- A framework for using FixedUpdate in a simulation world which is linked to a GameObject-based presentation layer.☆33Updated 4 months ago